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New Brunswick, CanadaMannix863 months ago

@Highspirits, along with @Holysmith I was working on routing/testing and more detailed notes but other obligations steered me away for now, but I do plan to come back to it. Still very experimental and things that aren't yet fully understood on my part.

https://docs.google.com/spreadsheets/d/1O3maWAMC5FvFxWWkDf9j0moQtyz_GG_COveMlEuNX14/edit#gid=96233114

Mostly figuring out what is efficient but also consistent for boses (trying to lock them in place) will be big time savers. I'll share a few videos/theorycraft below.

Saline Slimer:

sparkypetunia likes this
New Brunswick, CanadaMannix866 months ago

I would post it here and I'll have a look, thank you

New Brunswick, CanadaMannix868 months ago

Hey Frank!

To be completely honest, there's just not a lot Retrogen related info out there speedrun wise. I'm reading that it's not that accurate and the experience can vary between games.

With that being said, the Genesis world doesn't have a lot of accurate emulation options to begin with and we try to be as welcoming as possible.

If you want to submit some footage/runs I'd be more than happy to get you an honest answer as to how it measures to other commonly accepted options, but unless the run is a WR / Top performance breaking experience, we'd be happy to have one more runner in the game regardless of the platform.

Keep us posted. :)

thread: Ara Fell
New Brunswick, CanadaMannix8610 months ago

Nevermind, I realize it was the Relic Horn that was needed for that.

thread: Ara Fell
New Brunswick, CanadaMannix8610 months ago

Is it random whether you get 1 or 2 Ore/Flora/Oil?

New Brunswick, CanadaMannix861 year ago

@Schaaa congratulations on the new world record and the discovery of these new zips! I think it's great for the game. Is it hard to perform?

New Brunswick, CanadaMannix862 years ago

Hi impulse,

I'll reach out to the Castlevania community moderators in question to look into it. Thanks for your patience.

turbogilman and impulse87 like this
New Brunswick, CanadaMannix862 years ago

Happened to JaekRock. It appears that if you press up and try to go up stairs on the same frame that you take a hit, this happens. fixes itself when you get to the lower level part of the stage so pobably a loading zone. Does not appear to happen with Eric.

New Brunswick, CanadaMannix862 years ago

I was looking at this run and it seems to be pretty boring and taking the fun out of it with the ring out counts all the time. I was wondering if a No Ring Out Win category would help so you can at least beat up some dudes. lol.

New Brunswick, CanadaMannix862 years ago

Hello @Guppy

This is just a note/reminder that YouTube has your runs submitted to YouTube for this game hidden therefore may no longer be viewable. If you wish for your run to be viewable, please consider making it a public video in your YouTube account.

Thanks!

New Brunswick, CanadaMannix862 years ago

Hello, @Dugongue, @Pronssiparta

This is just a note/reminder that YouTube has your runs submitted to YouTube for this game hidden therefore may no longer be viewable. If you wish for your run to be viewable, please consider making it a public video in your YouTube account.

Thanks!

New Brunswick, CanadaMannix862 years ago

The Sunken Stair Dive Glitch: This glitch was posted by @VaeVictus when transitioning into the final room of stage 2 his character just fell right through the stairs and drowned. Rumors are it may have happened to someone else but if you have any information on what causes this let us know!

New Brunswick, CanadaMannix862 years ago

A glitch that happened to me in Stage 5 once. I do play with Everdrive Save States so not sure if that played with the memory

https://streamable.com/rd2qyv

New Brunswick, CanadaMannix862 years ago

Stage 5 Spearless glitch: Happens when you end the Stage 4 screen in a spear jump off screen (thanks @Gonzo for the information).

New Brunswick, CanadaMannix862 years ago

@thiagoch Found this by accident, if you killed two Gargoyles in Stage 3 at the same time and on coat-of-arms upgrade count, you can actually get two upgrades

New Brunswick, CanadaMannix862 years ago

Uploaded an Eric Controls + Mechanics guide Also uploaded an Eric US Normal tutorial.

I've got a long term project going for a nice edited version but these should prove helpful in the meantime.

New Brunswick, CanadaMannix862 years ago

@impulse87 I apologize for seeing this late. I've just uploaded the Controls and Mechanics of the game(which 90% of it applies to John as well) and also an Eric Normal tutorial that should prove helpful in the guides section.

New Brunswick, CanadaMannix863 years ago

@lurk Not to create an extra post @darkalexandr and I now have an Any% Co-op run to show for.

AntBlueR likes this
New Brunswick, CanadaMannix863 years ago

Video URL: Result: 21:04.30 I wanted to test this a little further(without providing all the above self calculated details, feel free to math yourself) . I wanted to know just how much of that was a result of RetroArch so I did the same test on Snes9x ver 1.60 standalone and 0.11. Considering human error during start and end time splits I attribute none of this to RetroArch.

I spent all morning on this so I am tired and hungry but when I find more time an energy I will test Snes9x v.1.53 whcih is the version that has the most rugged testing done to, and I'll test a completely different emulator with high benchmarks (such as Bizhawk + something core).

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