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AustraliaLunaAlphaKretin1 year ago

Hi there, thanks for having me as a mod!

I've gone through and set a bunch of things up, but there are a few sticking points I want to get clarified.

With Maximum Time Remaining, I see that for AITSF a slightly unconventional way of recording times is used and I don't understand all the nuances, so I'd like to leave it to mimzy to set that up as they have experience with the category from AITSF.

A new wrinkle there is difficulty - while I support allowing Story Difficulty for real-time and full-game runs, I think it makes sense to enforce Standard Difficulty for MTR to incentivise time management. Do others agree?

There's call for an Evaluation/Achievement/100% category, but it's got some quirks I'm not currently sure how to handle in the rules. In particular, some achievements are tied to things in the bonus menu, outside of an individual save, e.g. the Bonus Somnium. Would time still start when you start a new game? When would timing end?

Finally, do we want to allow submitting an Any% for Credits, and counting the time they first reach the credits, as long as the runner splits appropriately? Or should it have to be a distinct run that ends there.

mimzy630 likes this
About LunaAlphaKretin
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1 year ago
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