cant for the life of me figure out the win condition on the eliminator stages. any help?
yeah but it is significanly faster, so the the trade between free wr and enjoying the 5-6 hours it would take to put together a respectable run.
the main problem i have been having is that the screen shake movement kinda makes the runs unfun. when i think about picking it back up and actually recording my head starts hurting thinking off all the circles im about to have to make
but thank you for removing the run, dead or not leaderboards should be clean
can confirm, TheVoids darkside any% run has edited out the class and equipment select menus between missions
i have been having a bit of difficulty on this level because the criteria for the level to end is unclear. when you killed the named dude by the catapult at the end it seems you must also kill several of the other enemies, but which ones seems to change. i have been testing if it has to do with enemies proximity to the catapult and don't have a conclusion yet. anyone already figured this one out.
yay someone also wants levels!! i guess now would be a good time to try and set up the rules for these runs.
id say time starts when you press enter on the mission description screen. time stops at the end of the level after the screen has finished fading to black. anything think something before or after should be included in time?
hard difficulty unless there is a reason not to
glitches fair game if you find any
any% , if an item or gold i needed for later levels but not part of the completion criteria for that level, you are not required to gather it
anyone like to alter those or suggest a different set?
hey currently there are just the single segment categories, i have been working on some single level paths, is it possible to get them added as categories.