Comments
thread: Alisa
Colorado, USAGragons1 year ago

Ng+ seems to be a tricky subject, it turns out that the difficulty increases with every playthrough you do. I'm hoping that at a certain point it'll cap out and you can playthrough it again without the difficulty increasing. I think that having a save file available with all unlocks and max difficulty available to distribute to others would help people get into it, but I wouldn't worry about it for now I'm not gonna be accepting any runs until I gather enough knowledge about what this new update is capable of and to wait for any updates that may drastically change the run itself. I hope this helps explain things

NiceGuyDomm likes this
Colorado, USAGragons1 year ago

UPDATE: I have went through and made splits for all categories. IMPORTANT NOTES: Each category has a set of splits that match with a layout be sure the two match when running. These haven't been extensively tested yet so if you run into any issues let me know Run DeSmuMe v0.9.11 Be sure you have the dll moved into your livesplit plugins folder before using these (dll is included in file)

https://drive.google.com/file/d/169KdaStWjQBUO4E0-PqqwFNbAswMosyA/view?usp=sharing

Jadusable2 likes this
thread: Alisa
Colorado, USAGragons2 years ago

Save Exploit is an old glitch that allowed you to load in weapons and dresses from other save files. It was mainly separated because it was kinda cheesy and it would be patched from the game eventually the only way to run it now is if you had saved a back up of an older version before updating. I've considering removing it as not everyone has easy access to an old version of the game but I didn't want to invalidate the runs of the people who did run it. I'm not sure if I'm allowed to upload an older version to the boards as that would open the gate to piracy

thread: Alisa
Colorado, USAGragons2 years ago

Yeah I can add that I originally wanted to wait until the game was more complete but if you want it now I can add it

thread: Alisa
Colorado, USAGragons2 years ago

I hate it

AMEDAMA likes this
thread: Alisa
Colorado, USAGragons2 years ago

The game also fixed the save exploit but the infamous 'Flora softlock' is still in the game which is the one thing I want fixed most

pakke and AMEDAMA like this
Colorado, USAGragons2 years ago

I should make a turorial so other people could make it themselves doing one for Chris isn't a bad idea at all

Colorado, USAGragons3 years ago

I have been working on an autosplitter for this game and now I'm ready to start testing it publicly.

How to install:

  1. Download the .zip file below
  2. Drag the LiveSplit.DeSmuME.dll file into your Livesplit>Components archive
  3. Open the layout (.LSL) in livesplit
  4. Open the Splits file (.LSS)

In theory the autosplitter should work now there are somethings you should know before you start doing runs.

  1. The autosplitter starts and ends automaticlly
  2. Compare against Real Time (IGT does not work)
  3. Save often this plugin for livesplit is prone to crashes
  4. You can edit the layout all you want as long as you don't change anything in the DeSmuMe Autosplitter tab
  5. Splits are not a requirement to sumbit a run
  6. I did not make the Livesplit plugin you can check out who did here https://github.com/ShootMe/LiveSplit.DeSmuME
  7. The only category avalible is for Jill, Classic, Bad Ending
  8. The splits are for the most current route which can be found here:
  9. Its possible for changes to be made that may require a reset for splits in the future

DOWNLOAD: https://drive.google.com/file/d/1NBTjCb7p-yEjVX95whO9GYjWsusy2rJO/view?usp=sharing

SherlockHound, Mercynm and 2 others like this
Colorado, USAGragons4 years ago

I've tas'd this game and messed around with magnification filters, if they made any difference the tas would've de-synced but I found that no matter what the magnification filter changed nothing

Voxgizer and KitaroTempest like this
Colorado, USAGragons4 years ago

I can confirm that the filters have no effect on gameplay, all they do is make the game look better or worse, those 30-45 seconds must be from the fact that you've gotten better

KitaroTempest and Voxgizer like this
Colorado, USAGragons4 years ago

Thanks a ton, and for any questions you may have go ahead and ask away

Colorado, USAGragons4 years ago

THE TAS IS DONE!!!!!! It took forever but I have finally finished the full tas of Jill, Rebirth, Bad Ending You can check it out here: All comments I have to make on this are in the video's description

Colorado, USAGragons4 years ago

So it has been a while, I have worked on the TAS but not finished it. I have decided to go the route of bad ending. Here is the WIP I have made:

Colorado, USAGragons4 years ago

This category would be a nice breath of air for classic runners

Colorado, USAGragons5 years ago

You think I should do best ending

Colorado, USAGragons5 years ago

I think that version of the first zombie scene is just as fast as the "normal" one, but to me it seems slower if both are pulled off perfectly. As for what I've done in my Rebirth run, it won't be as relevant for making the tas as that run had a lot of mistakes in it

Colorado, USAGragons5 years ago

I know but logic that applies to Classic can also be applied to Rebirth, I guess mainly what I'm looking for is movement tech rather than a route

Colorado, USAGragons5 years ago

I'm working on a TAS for the Rebirth mode of this game on the Japan release and I'm interested if there are any minor/major optimizations that you have discovered to put in this.

Put in mind that I have already seen the TAS made by Fladdermus and am trying to put somethings I found interesting from that in my tas

About Gragons
Joined
5 years ago
Online
today
Runs
67
Games run
Resident Evil: Deadly Silence
40
Runs
Resident Evil
Resident Evil
Last run 3 months ago
12
Runs
Alisa
Alisa
Last run 1 year ago
10
Runs
Tetris Effect: Connected
Tetris Effect: Connected
Last run 3 years ago
3
Runs
Jak and Daxter: The Precursor Legacy
2
Runs
Resident Evil HD Remaster (Steam)
1
Run
Games followed
CrossCode
CrossCode
Last visit 8 months ago
39
visits
Alisa
Alisa
Last visit 7 months ago
1,701
visits
Resident Evil
Resident Evil
Last visit 2 months ago
2,496
visits
Disruptor
Disruptor
Last visit 6 months ago
69
visits
Resident Evil 2
Resident Evil 2
Last visit 9 months ago
138
visits
Resident Evil (Classic) Category Extensions
50
visits
Minecraft Dungeons
Minecraft Dungeons
Last visit 1 year ago
192
visits
Resident Evil 3: Nemesis
Resident Evil 3: Nemesis
Last visit 8 months ago
48
visits
Games moderated
Alisa
Alisa
Last action 4 months ago
72
actions
Resident Evil
Resident Evil
Last action 9 days ago
4
actions
Resident Evil: Deadly Silence
Resident Evil: Deadly Silence
Last action 1 month ago
2
actions