Comments
thread: The Site
New York, USADarthTyrael5 months ago

Agreed. It is incumbent on the users to make the website functional for themselves... solid design indeed.

thread: The Site
New York, USADarthTyrael5 months ago

I can't click the X to remove it and cant click anything under it. This site has almost become ccompletely unusable 1 update at a time.

grnts, Poooll and 2 others like this
New York, USADarthTyrael1 year ago

Just a shot in the dark. The big thing that made this faster was the final fygar lining up perfectly for the kill. Nothing up to that really mattered probably, lol.

New York, USADarthTyrael1 year ago

I've found dozens of ROMs for the US and JP versions of this game, but all of them are SGB Enhanced. Anyone have a proper rom I could use for speedruns or suggestions?

New York, USADarthTyrael1 year ago

Couldn't have broke the 1:20 mark if Beard and Zarc didn't hold my hand every step of the way. I look forward to the imminent bops forsure.

New York, USADarthTyrael1 year ago

The rules are a bit unclear on start and end time. Prolly doesnt matter much usually, but the map fades almost a dozen frames before kuros renders into the game. Additionally, he moves without player control for several frames as the game starts. Is start time when he is fully rendered, when he start walking, when the player actually has control (realy hard to discern this), or when the map screen starts to fade after start press? For the end time, i assume the frame the screen starts to fade regardless off a glitched quick fade happens or not is when time ends. Any clarification would help and maybe would be good to add in the official rules for the few sick in the head individuals willing to play this mess of jank, lol.

New York, USADarthTyrael1 year ago

If it's added as a category, I will back Kuma's request up and also do a pacifist run. This looks like a rough category, but 2 votes are better than 1 :)

JoePulito likes this
New York, USADarthTyrael1 year ago

I'd agree with NP that the issue is more with the naming and rule set of the category. Most game will have things like "good ending", "bad ending", "true ending", "best ending". If the ending is what defines the run, then just update the rules and/or category name and everything will be more consistent. Very cool Idea for the Nuke by Ness though.

Thee_Deadguy likes this
New York, USADarthTyrael1 year ago

This game is brutally long and it is one of the reasons its the digdug I dont play. In the end, it is a decision for Carter44 to make. I do not speak for they in any way.

New York, USADarthTyrael1 year ago

If you do an actual speedrun of the game, I will also submit a run. Then, together, as actual runners of the game, we can propose some newer silly categories. I am not opposing your idea, but it makes little sense to add a category for 1 person to have an easier way to get a run on the board. Together, we can make a better case for more options.

New York, USADarthTyrael1 year ago

I would recommend learning the real speedrun of the game before worrying about Ils too much. They are a massive burden on the mods when used for cheap WRs that nobody else bothers with. This game hasnt had a runner in years and Im not sure Ils make sense unless you are optimizing a new route through the entire REAL speedrun.

New York, USADarthTyrael1 year ago

Can we just ban Alpha, inform Ivan of any rule changes or clarifications to differences in emulation and move on from this ridiculously inappropriate use of the forum space.

thread: Challenger
New York, USADarthTyrael1 year ago

I do, but only on NES. Now where would i submit a run if i wanted too since the option is gone? Should I add a separate game and moderate it myself?

New York, USADarthTyrael1 year ago

Youve requested changing all these games, but all are easily playable on nes like almost any FC game. Maybe add a category or 2nd consol, but it doesnt make any sense to change it from the only version anyone has ever submitted to FC.

DBcade likes this
Unknown
New York, USADarthTyrael1 year ago

🤣

New York, USADarthTyrael1 year ago

I really enjoy getting the projectile and 100% is the most logical next category i suppose... if not "goodending". But, watering cans only doesnt let use shoot stuff. Although, it is the other intended ending in the shortest time. For 100%, 1up collectibles are 1 and done, but all other pick-ups (barrier and invincibility) reappear after deaths or leaving the areaa. Would we pick up everything once and just leave it if it reappears, or would we skip the non-permanent items?

New York, USADarthTyrael1 year ago

I'm down for all 3.

JoePulito likes this
About DarthTyrael
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Dig Dug (Namco)
Dig Dug (Namco)
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23
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Break Time: The National Pool Tour
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Felix the Cat (NES)
Felix the Cat (NES)
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Dig Dug (NES)
Dig Dug (NES)
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4-in-1 Fun Pak
4-in-1 Fun Pak
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The Blue Marlin
The Blue Marlin
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Donkey Kong Jr. (NES)
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Color a Dinosaur
Color a Dinosaur
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10-Yard Fight
10-Yard Fight
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3-D WorldRunner
3-D WorldRunner
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4-in-1 Fun Pak
4-in-1 Fun Pak
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720°
720°
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8 Eyes
8 Eyes
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A Nightmare on Elm Street
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81
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A Week of Garfield
A Week of Garfield
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Abadox
Abadox
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Splatterhouse: Wanpaku Graffiti
Splatterhouse: Wanpaku Graffiti
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4-in-1 Fun Pak
4-in-1 Fun Pak
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25
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Law of the West
Law of the West
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13
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The Mad Wizard - A Candelabra Chronicle
11
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Day Dreamin' Davey
Day Dreamin' Davey
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10
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Ren and Stimpy Buckeroos
Ren and Stimpy Buckeroos
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The Simpsons: Bartman Meets Radioactive Man
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Alfred Chicken (NES)
Alfred Chicken (NES)
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3
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