Long awaited comeback (yokes obv) last hurdle has been solved. i will be doing some test/practice runs in the next couple of weeks. i hope to be able to post a sub 2hour run
Edit: I need a new dupe glitch :(
So the current pathing and problem i am at :)
Start Run: Farm
- 125 Ferrite Dust
- 15 Sodium
- 30 Oxygen Locate Ship Build Refinery Dupe Upto 250 Stacks -> Handy for Storm Recharge Aswell) Repair Pulse engine
- Metal plating 50FE Dupe Navigation Data (U get a free one) Build Signal Booster -100 Ferrite -50 Carbon (Nanite tubes) -15 Sodium Create 1 Di Hydrogin jelly Recover Hermetic Seal -> Jump boost to get there Repair Launch Truster -Magnetized ferrite 25 -Di Hydrogin 1 Duplicate Nav Data -> Sell To NPC (NOT To SpacePort) Create And duplicate Launch Fuel Go to space Station -Sell Nav data to NPC -buy pyrite -Buy Microprocessor Go to anomaly -Build Terrain Modifier Build Base -80 copper for 40cromatic mats Dupe Cromatic For stack Build contruct terminal -25pure ferrite -40 cromatic metal Hire Overseer Build Blueprint analyzer Scan for burried tech Buy Teleporter + build teleporter Spacestation teleporter -> Repeat code Go to Distress signal Build Hyperdrive Go into space -> Scan -> GO to Broadcast Build Warp Cell and dupe Start jumping for travlers. Obtain 1 glyph from travler Scan For Monolyth Ask for portal incase of relic, otherwise solve puzzle and repeat previeous step Open Portal
- 125 oxygen
- 150 sodium
- 250 dihydrogin Use Code 12 Time Wave (1 glyph total needed)
Next problem portal interferance ??
Euyyy, glad to have some support and potential competition :D
So my findings so far:
Glitches im using: -Duplication glitch -Jump Boost -Wisperring Eggs to nanite's
Glitches im experimenting with: -Getting Portal open without gliph -Wrongwarp via the hyperdrive
Main runtrough: -Go trough the main Quest untill u get your hyperdrive +1st warp fuel.
-Get yourself a system respective relic
-Duplicate: Blue/red/yellow recourse for Glyphs
-Locate portal with relic and jump to nearest teleport to center.
-Jump to center to end run.
Timedrain warnings:
-U don't need a new ship -> so no need to farm credits and look for a better class -Only a couple of techs are actualy viable for runs, but i am wonderring about the timeloss to obtain them -Speed module -> Dupe glitch 3x max in suit -hyperdrive module -> depending on the system we recieve wth portal, if we can find a 1jump one, we should be ok ?
This was a quick write trough of the run i am planning. so prob need to be alterred and still filled with mistakes. Also i will post a recource list of every item needed for a complete run.
I will experiment with doing some runs starting tonight, Hit me up if you see me online, id be glad to discuss :) https://www.twitch.tv/failsurfer
Add rule:
-Single Player Only (to stop multyplayer spawning abuse)
Hi, i am intrested in running this game and have been dabelling with some run attempts the last few weeks.
Am wonderring to if the MOD is stil active on speedrunslive ?
I want to add a Any% NO Creative Category. Basically Any% but not run in creative (5Min runs are not intresting to do or see)
Rules would be as followed: -Time starts when u can controll your character. (lets say, at first input) -New save file every run (so no Save setting to get a specific seed or system) -Time ends when ship goes into centre of universe -All glitches/bugs/exploits/... are allowed. -creative mode is disabled.