Unfortunately the switch version is on a different build than the most current one. I'm not sure about the xbox one port though, give me a little bit of time to see if it's updated.
hiya, i'm trying to get supermodded for house flipper ( https://www.speedrun.com/house_flipper ) so i can go ahead and set the rules up to use an autosplitter to remove load times, and so i can fix some inconsistencies in the ruleset. i've been a part of the community for a couple of years now, and i'm currently the only active moderator. here's a screenshot of me trying to get in contact with the two super moderators to make these changes https://imgur.com/a/RbxYy82
Hiya everyone! I wanted to take this opportunity to bring up a couple issues for the community to vote on. 1, whether we should use in game time or real timing for individual levels, and 2, whether or not we should use the new autosplitter for full game runs, with loads removed. Feel free to weigh in, and join the community discord at https://discord.gg/y5Cb2JhNhR https://docs.google.com/forms/d/1rvvzfYCUrkA_YblGOXFcMIoygv3eF7Q2spY4-MD065s/
You should probably add milliseconds to the submissions for il's, unless we're doing it like golden eye and we're using in game timing lol
i've learned that it is consistent upon clicking new game with full building perks after i lost a run 10 min in to finding out i had the perks. whoops.
I have a save file for Il's that I'd share so you guys don't have to do the work, but it'd be easier to share in a discord, so I'm making one here @ https://discord.gg/3GjxVkU . Join up and we can start adding things as we go, like races, roles, and research.
I agree that timing should stop at the final completion of the last order when you press enter and yes for both 100% and any%, and then checking with the laptop should happen post run
I disagree with it being allowed, bc it would be something that's not timed. Idk if it's consistent or not, but when i closed the game, opened it, and started a new game it was gone.
Update: After unlocking a couple of building perks, it seems that you can't progress from this state to being able to build 5 at once, after buying the 5 at once perk, you still can only place 3 or 1 walls.
Update: After unlocking a couple of building perks, it seems that you can't progress from this state to being able to build 5 at once, after buying the 5 at once perk, you still can only place 3 or 1 walls.
I discovered a bug in which I had the perk that allows you to build 3 walls at once, and i glitched it in a way that placed an l shaped wall and switched off the tool. after starting a new game and unlocking the tool again, i found i still had the ability to place 3 walls without unlocking the perk. I figure this should be banned, but what do you guys think?
is there really a speaker there?? i didn't spot it if there is! i don't know why that would obstruct the curtain, but i hope you're right.
that's not the issue, presumably you'd place the wide curtain over the sliding door, but you're unable to place any wide curtains in that room.
In the level Kindergarten, there's a flaw in the game's design that requires you to place a wide curtain in a room with no valid windows. This renders 100% completion impossible. I'd like there to be an exception in the rules for this bug
I'm taking an interest in this game, and I'm wondering if I can get some rules defined so I can start runs
I thought it was 4th and 40, it shows up when you play, does it not count?
I feel that there should be 2player deathless no bubble, along with bubble.