oop I didn't realise. Hopefully I have it backed up somewhere, I'll have a look over the weekend. Thanks for letting me know!
Almost everybody uses the Adobe Flash Player Projector in https://www.speedrun.com/ltf1/resources to run the .swf
I couldn't find a way to download the video to retime it, unfortunately, but it seemed accurate enough.
Note timing starts on first frame of the Penguin NASA cutscene, not after you skip it.
As long as you turn down everything in the bonus shop to Level 1, you're fine. You can't disable the effects of the golden tools, but as long as you don't overlevel anything that isn't an issue either.
I appreciate your enthusiasm in sharing this, but this really isn't the place to put it. These forums are for discussion of Learn to Fly 3 speedrunning, and having a random MediaFire link in a random forum post probably isn't gonna get much positive attention. If you want to share your fangame (and you should make it clear it is a fangame), the best place to do that would be in the community discord.
The first four games in the Duck Life series allow use of flash player functions to move between scenes at will, enabling a lot of crazy stuff (eg Duck Life 1 Any% https://www.speedrun.com/dl1#Glitched ). Additionally, in Learn to Fly 2 (see https://www.speedrun.com/l2f2#Glitched ) there is a glitch where exiting to menu in the middle of a day and starting a new game will mess up some variables and effectively break the game's physics.
You can't just hold left because there's a wall there, but there is nothing stopping you from repeatedly taking single steps (same as normal Running 2 suicide clip) until you've gone far enough.
https://www.speedrun.com/dl1 https://www.speedrun.com/l2f2
I may be biased ;D
Hi
I have a super famicom that I'm running through one of these, and then one of these for my PAL monitor which has a dsub input. However, the colour doesn't seem to work which you can see here. My question is, assuming this is actually caused by the pal/ntsc mismatch, is there any cheap piece of hardware I can get to have the ntsc signal converted in a way as to help the monitor reproduce the colours correctly? Or would I need to get an analog monitor which natively supports ntsc signals? Thanks!
This used to be a category but was really unpopular, but you can find it at https://www.speedrun.com/ltfce#L2F2_100 if you're interested in doing runs.
I know this is allowed to some extent in Undertale. Specifically, they have the ruling that
"Multi-client is forbidden. You can have additional clients open on the main menu for optimal load times, but you cannot interact with an older client after loading a save file (pressing "Continue") with a newer one. An autosave counts as an interaction even if no player input was involved. Closing a client does not count as interaction."
I think this is similar enough to what you're suggesting, so if you're just looking for similar examples, I hope this is helpful.