Comments
KuwaitBurmySlap3 years ago

Hey, some really long speedruns allow you to split up your runs, but for a game like this, I believe you would have to record it all in one, leaving the game and the stream on while you sleep. If you're planning on just beating the game as fast as possible (any% as opposed to 100% or something) then I don't think it should take 30 hours. I've got a run uploaded to youtube () which I can't submit since it was done on an inaccurate emulator, but I'm sure a run of Cross can be done in less than 6 hours with the right strats. If you do want to submit a segmented run, your best bet would be to dm Keizaron since he's the mod of this game

CrazyTachi likes this
thread: Hylics
KuwaitBurmySlap4 years ago

No prob

Another thing I forgot to mention that I'll edit the post with: this strategy only works if you've swapped around your party's weapons before the fight. Bestial Axe brings the wielder up to 45 Attack, while Simmery Axe, Magic Gauntlets and Joyous (Pongorma's sword) bring the wielder up to 65. Since Pongorma only deals percent-based damage with Partial Destruct, when you get to Gibby, make sure that he has the Bestial Axe (or, if you want to optimise it even further, leave him with the Dirk he had equipped for the Clawman fight, since on a good Gibby split he'll have no reason to attack,) and that Wayne and Dedusmuln have Simmery Axe/Joyous. Each Space Shurikens should always be doing 130 damage in the Gibby fight.

stoic_rose likes this
thread: Hylics
KuwaitBurmySlap4 years ago

I've got what I believe is a fast, consistent Gibby strat. It ultimately saves a turn (taking 6 turns instead of 7), but requires you to wait until you have gotten Somsnosa and Dedusmuln to learn Mystic Meat (after the second deathwarp when you teleport to the computer zone). Video:

Turn 1: Wayne uses Bubbles on Gibby Somsnosa uses Bubbles on Rightmost Statue Dedusmuln uses Mystic Meat Pongorma uses Partial Destruct on Gibby

Turn 2: Wayne uses Space Shurikens on Leftmost Statue Somsnosa uses Space Shurikens on Leftmost Statue Dedusmuln uses Space Shurikens on Leftmost Statue Pongorma uses Hot Dog

Turn 3: Wayne uses Space Shurikens on Leftmost Statue Somsnosa uses Space Shurikens on Leftmost Statue Dedusmuln uses Space Shurikens on Leftmost Statue Pongorma uses Hot Dog

Turn 4: Wayne uses Mystic Meat Somsnosa uses Space Shurikens on Gibby Dedusmuln uses Juice Pack Pongorma uses Hot Dog

Turn 5: Wayne uses Space Shurikens on Gibby Somsnosa uses Space Shurikens on Gibby Dedusmuln uses Space Shurikens on Gibby Pongorma uses Hot Dog

Turn 6: Wayne uses Space Shurikens on Gibby Somsnosa uses Space Shurikens on Gibby Dedusmuln uses Space Shurikens on Gibby Pongorma passes the turn

(When Gibby dies, the Space Shurikens will auto-target the Statue and kill it, so you don't have to manually target it. Using Bubbles on the rightmost Statue on turn 1 means that it's low enough to die to Space Shurikens on the same turn Gibby dies.)

You always kill the leftmost Statue first as I believe it will always use Mystic Meat on turn 4, meaning you'd have to waste a turn Bubbling Gibby and the Statue again.

You kill Gibby next as, one, you save time since you don't have to change the target as you would if you were attacking the rightmost Statue if Gibby was still alive, and two, he is a much bigger threat. The rightmost Statue has three sub-par moves: Bubbles (Does nothing since you keep Mystic Meat up), Ancient Odour (Since you have Mystic Meat up, it just does 2 damage to your party), and Doom Spiral (does 10 damage to your party.)

This strategy only works if you've swapped around your party's weapons before the fight. Bestial Axe brings the wielder up to 45 Attack, while Simmery Axe, Magic Gauntlets and Joyous (Pongorma's sword) bring the wielder up to 65. Since Pongorma only deals percent-based damage with Partial Destruct, when you get to Gibby, make sure that he has the Bestial Axe (or, if you want to optimise it even further, leave him with the Dirk he had equipped for the Clawman fight, since on a good Gibby split he'll have no reason to attack,) and that Wayne and Dedusmuln have Simmery Axe/Joyous. Each Space Shurikens should always be doing 130 damage in the Gibby fight.

[A strategy to test is having Dedusmuln use Panorama, as Gibby is not immune to confusion, and with the leftmost Statue always being dead by turn 3, his party can't use Mystic Meat. Confusion lasts between 2 and 4 turns, but it only has a 50% chance of working on Gibby. It's risky, but could potentially save a turn and mean Pongorma can Partial Destruct twice/attack for small amounts of damage instead of healing.]

[Also note that Gibby has 2500 HP, and each Statue has 500 HP, so someone that didn't fail A-Level maths might be able to calculate a more optimised strategy.]

(Correct me if I'm wrong about any of this information- there might be some nuances to the RPG maker system that I glanced over.)

stoic_rose likes this
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