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Also a collector categories where we must get all the collectible of each part of the kingdom as

COLLECTOR WATER REALM

In which it is necessary to go in all the kingdom of the water and to make the Any% and 100% it depends on the category.

Hi everybody. once Azurik well working on the emulator I would do backup import for each category for IL

It will be very useful in which it will be necessary to distribute each kingdom with its objectives like

Any% (finish level as fast as possible any bug accepted no cheat) (DISC TO RECOVER)

Any% GLITCHLESS (END the level without any bug or cheat) (DISC TO RECOVER)

Any% CHEAT (Finish level as fast as possible Bug and TRICHE allowed) (DISC TO RECOVER)

ALL GEMS (All Gems of the levels must be harvested, Ruby, Sapphire, Emeralds, Diamonds, Obsidian as fast as possible)

ALL GEMS GLITCHLESS (All Gems of the levels must be harvested, Ruby, Sapphire, Emeralds, Diamonds, Obsidian As fast as possible without any bug or cheat

ALL GEMS CHEAT (All Gems of the levels must be harvested, Ruby, Sapphire, Emeralds, Diamonds, Obsidian As fast as possible bug and cheat allowed)

Then below several categories for each GEMS like ALL RUBIS, ALL RUBY CHEAT, ALL DIAMONDS, ECT

100% (Finishes the level as fast as possible with the harvest of all Gems and disc.)

Due to a toothache I was not able to advance research on Azurik, but I did the necaissaire to no longer have trouble with my dentist, and in the afternoon so far is well I continue the research on the let's play machineDJP at the same time as I play to make comparisons

For the people who do not know it I took the documents the day before yesterday to start looking for the total collectible of the game.

I play and follow the same route as MachineDJP in which I make comparisons. the document will reveal what MachineDJP will have really harvested, and in another columns a comparison of the gems found more than are let's play

Legends

Not Final = The area would be missing gems, or the area has not finished being explored

Final = The final number defines the gems found.

Document : https://docs.google.com/spreadsheets/d/e/2PACX-1vRXU0L-8io6QC9vxK7lDn1rJfPVHHOF8pKVEBcugj1kMpIytqn0tga5gHobL29IlDr3zL5S0ekbk_Wn/pubhtml

Question or are you on the game as speedruning?

I StarterI started the research ;)

You could give me all the levels in a blank for me to note collectibles

A 100% Guide with the images, then the video you will make will be on the first page forward

Question; you use what to do the view of the level in height ???

I thank you, pio actually it helps ^ ^ the levels that need to be changed will change

My old record has no video because at the time I did it jute to improve myself, but I became good suddenly I film any current tries

Hi everybody. I'm here for you talk about the 100% road I'm building right now, I leave this discussion forum if you had a more specific route than the one I'm proposing, or new bug that could have an impact in the time. I am a speedrun of this game for 2 years, but ghost in which I have only proposed a run that was obselete Any% in 2:05:38 which I have a lot, but much improve the time, in which I have a 1:10:38 current, and I think from now on you propose my next WR 95% I have it speedrun jamaios because the category interests me just not, but the 100% much more I estimate a time of 5 hours now.

I would publish this article several times to allow you to update a link of the road that will be built little by little

GiantClam likes this

Hi everyone here I present you a category that could be working. the goal of this category and to do all the bosses or events of the level as quickly as possible

For the bosses the timer starts from you laying your feet on the fringed disc platform, and the split stops once Balthzard and finish.

There will be 2 chrnometer The first which will be roughly a chronometer that will scroll during the whole game as the ANY%

and the second or there will be the chrnometer that will activate once the first disk fragment platform is activated, and be paused once the disk has been collected, time to go to another and ect

(P.S the opening of the realm of death is understood in the challenge of the blow you must turn the second chrnometer, and the two will stop once balthzard defeated)

Now it would be very interesting to include the level leaderboard. Which could contain each kingdom With categories

ANY% (Do Any of Levels as Recovered Disk Fragment and Leave)

All Gems (All harvested gems)

  • 4 sub categories (ALL RUBIS, ALL DIAMOND, ALL SAPHIRS, ALL EMERAULD)

ALL Obsidians (All Obsidian Levels)

ALL Disc Fragments (All Disks in the levels if there are)

ALL POWER ELEMENTS (All elements if there is)

100% (DO ALL THE LEVELS, ALL POWER ELEMENTS, ALL Disc Fragments, ALL Obsidians, All GEMS)

The timer starts once you have entered the levels (during the first button of the joystick) and ends once you exit the levels (During the last action of the joystick)

Good luck to all. I will soon submit the run ANY% that I managed to shoot, but not to broadcast (Upload takes a little time ^^) In the stove from now on once I have written the post, I would do it using cheat code that will allow me to have all the elements of power, I would not zones zones to have all the gems of the game. Each advance will be available here. the name of the area followed by it's gems:

https://docs.google.com/spreadsheets/d/e/2PACX-1vRXU0L-8io6QC9vxK7lDn1rJfPVHHOF8pKVEBcugj1kMpIytqn0tga5gHobL29IlDr3zL5S0ekbk_Wn/pubhtml

I would realize a walkthrought once emulator of the game out to be able to propose zones by zones a 100% worthy of the name

It's about finishing all the game at 100% whether it's legendary mode, adventure mode, challenge mode, all the medals, and all those that are achievable. (FINGER RACE, but achievable)

Everything is in the title it would be to do all the challenges of the challenge mode with all the characters and each character, then the boss challenge, and the Ganon mode

The different modes could be part of Level Leaderbord, like standard challenges with 100% and Any% and create a subcategory to indicate the mission, and create another sosu category for the characters.

In boss challenge, Any% and 100% and create a subcategory for select missions

In the same Ganon challenge for the boss challenge

When I talk about the Anyù is to do the challenge as quickly as possible, and the 100% for the rank A or S

Well everything is said in the title creates a category to make the 100% and the Any% of all adventure map in one go. in Level Leaderbord we could add each adventure map with are 100% and are Any%

I think that all the map adventure, those who would make a good race would be a good idea anyway.

Hi everybody. I am to add the heroic mode. and if you want I just started the speedrun. I am for the word 100% have a meaning, otherwise we can do a subcategory with 100% Legend Mode no source requirement and another the FULL 100%

I share my second preview of the game:

GOAL

This preview aims to focus on the menu of the game with backup impossible to erase, and a training center well colored.

Problem

The training room has a lot of problem, the badly-ended polygons, and invile but playable texture. Azurik and unfortunately invisible as the rest of the enemies. No sound in the menu has the addition of another sub-part to reduce discomfort in front of twisted pixels.

Correction

Implementation of D3DDevice_LoadVertexShaderProgram which makes the training room accessible

I share my first preview of the game:

GOAL

This preview aims to focus on the early kinematics that presents the different elemental realms, with the roles of important characters.

Problem

Nothing special, put micro slowdown seen on some frames

Correction Nothing yet

About AzurikPerathiaPerso
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