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FinlandAnerag6 months ago

I explain the run in detail here: https://rekurs.io/mm6ace

Fred likes this
FinlandAnerag7 months ago

The GOG release does not include Grayface's patch, only Mok's patch, which is why Mok's patch is also allowed on the retail version.

There is no need to allow any other third party modifications.

FinlandAnerag7 months ago

I was recently in the mood for some disassembling and found out there indeed is fall damage indoors.

The code for checking whether the party should take damage is likely incorrect which is why you don't usually take fall damage indoors. I was testing this with the fire door since it's easily reproduced there. I noticed that while walking against it the "fell from" height, used to calculate amount of fall damage, is set to around the top of the frame, but the party stays on the floor. The game checks if the party is on the ground and if its current vertical position is 512 units (or more) less than the "fell from" height, if so then damage is applied. The door frame happens to be just about 600 units above the floor and since the "fell from" height is repeatedly being set while the party remains on the floor, you take fall damage on every frame while walking against the door. Didn't investigate further than this into the exact cause of broken indoor fall damage.

FinlandAnerag8 months ago

To be completely honest, I'm not too familiar with DOS stuff. The rule was written in the spirit of "don't run the game at 2x speed, etc". I had seen some games have separate boards for different cycles setting and so just happened to mention it specificially. There was some talk about just using the default GOG config but that's obviously no good since it doesn't even run at the correct aspect ratio out of the box!

Simply removing the explicit mention of cycles would make things quite vague so I'm open to suggestions as to how this should be rephrased.

FinlandAnerag1 year ago

You could still use a cam to boost your legitimacy if you want, but like theoryjoe said, the community is just too small to require it.

FinlandAnerag1 year ago

The promotions thing is not that different from 6 where you get "received promotion to honorary x", so just doing the quest is fine. Otherwise solo runs wouldn't be possible (not like that's going to be the fastest but still).

As for bounty hunting, does journeyman status replace novice? If so, I'd say it's enough to get novice.

FinlandAnerag1 year ago

Ok, thanks for looking into this for me. Sounds like the rules are same as in MM4 then which is nice.

For a category that doesn't use the codes NMG isn't quite right as it stands for no major glitches. MM4 has "any% no shangri-la" which is similar to "orb meister". If someone does a run like that I'll add the category.

FinlandAnerag1 year ago

Alright well if you guys think the codes are fine that's your choice, it's not really my place say.

Regarding the versions, I do agree, but I'm just not expecting it to be a real problem. A runner is obligated to do their best to prove legitimacy and we should take their word for it, unless there is a reason for suspicion.

And sorry, I didn't mean to hijack this thread so let's continue in a new thread on MM3 forums if need be.

LiLbUg likes this
FinlandAnerag1 year ago

Problem with disallowing memory manipulation in any% is that in the old any% route, before we had total control over the game, it still uses the same glitch (5th slot). Any% without 5th slot would be pretty much the same as any% NMG so no point in making that a category, is there.

As for timing the party creation, I don't have a strong argument against it other than just that it's quite common for speedruns to not time such things.

Now I realize that there's an obvious conflict of interest as I'm the record holder as well as a moderator, I want to keep the record, so I'm inclined to not change the rules. Moreover, are you saying that you'd want to run the category if the rules were changed, or that you'd just like to see the run done "properly"?

Might be annoying for people, but at least the run would be longer, more actions would be included in the timed portion of the run, and competition could be a little stronger?

It would most certainly have the exact opposite effect. I'd personally much rather retire from speedrunning completely than "compete" in typing text in little boxes.

Oh and mind replying to my PM? I had some questions regarding MM3.

FinlandAnerag2 years ago

Yeah I guess. Wasted a lot of time on grabbing items to sell and then I didn't even need to, so ideally don't bother with items at all. I did use the shift trick though, not sure if that even works in 7?

Problem is that the route is just so inconsistent. You could lose at any of these points: Emerald island alchemy shop, no potions. Emerald island magic shop, no scrolls. Bracada, not enough gold. Bracada magic shop, no potions. End of the run, even if you get this far it doesn't always work.

You could get the two white potions in the fly scroll chest which would save some time flying around (and gold) but good luck with that.

FinlandAnerag2 years ago

Not the clearest explanation but figured I'd document this somewhere.

Alpaca found a way to use the "zeroth" character to drink stat boost potions which overwrites quest bits with the current time. Performing the glitch itself is quite easy. You need a party targeting spell set as the quick spell on the first character and the other three unconcious/dead/etc. Now hit S to cast and click on the first character at the same time. You need to get the character menu open with the spell cursor, then click the first character to cast, then immediately hold right click for a second or two. Now you can select the inventory tab and grab a potion, then click on the right side of the screen to use it. The potion comes from the first character's inventory but using it on the invisible paperdoll applies it to the "zeroth" character, overwriting quest bits.

Have a look at my run (8:00) to see this technique in action.

Quest bits are stored at address 0xACD59D, 64 bytes. See quests.txt in events.lod for bit indices. Potions that line up with bits: might boost, personality boost, speed boost (and maybe more). You might want to play around with the glitch with cheat engine open to see how exactly the potions affect quest bits.

The high bit comes first like so, 12th byte: bit, bit index 0x80 96 0x40 97 0x20 98 0x10 99 0x08 100 0x04 101 0x02 102 0x01 103

Important bits: bit index, byte, bit, description 105, 14th byte 0x80, slayed xenofex 114, 15th byte 0x40, did proving grounds 119, 15th byte 0x02, killed tolberti 236, 30th byte 0x10, lost it bit for overthruster

FinlandAnerag2 years ago

Added item dupe glitch demo and simplified steps for the other glitches. Merry christmas.

FinlandAnerag2 years ago

Here's some of the stuff I discovered recently that will most certainly be useful in any%. I'll update this post as I find more. Thanks to user, alpaca and fox for their contributions.

See the video descriptions for how to perform the glitches. All of these can be performed in software rendering mode. Haven't extensively tested hardware rendering mode.

Zod colony clear glitch. Despawns all devils except for xenofex. Requires 3 fire aura scrolls or similar.

Quest NPC hire glitch. Requires a fire aura scroll or similar, or cast a spell like remove fear and talk to a hired follower at the exact same time, then choose target and die with the dialogue up, no scroll needed.

Item dupe glitch. Requires a fire aura scroll or similar. Might work at other chests but avlee was convenient in the run.

FinlandAnerag2 years ago

I've added a language variable to the leaderboards. By default, all versions are shown together. You can now use the filter to only show times for each version.

FinlandAnerag2 years ago

In a recent discussion with someone, I was debating allowing the German version on the leaderboards. Their argument against it being that since it modifies things aside from the script, most notably the wine cellar and Lincoln to make them easier, it shouldn't be allowed.

My stance on this was that any official release should be allowed. The obvious compromise would have been to split the leaderboard but I decided against it considering how small the community is. My reasoning being that no one would bother with the original English version anyway when it's more risky and less consistent if all you get in return is the prestige. I simply assumed there wouldn't be any such purists.

I neglected to discuss this publicly before and just allowed German runs alongside English, so I'd like to ask everyone, should the leaderboards be split? Why? Why not?

FinlandAnerag2 years ago

I went ahead and changed the rules for NMG to allow stealing the cube, skipping vampires quest and the gate master stuff.

FinlandAnerag2 years ago

Sure wish I had seen this section of the manual a bit earlier... Can't help but feel like I'm making this mess worse and worse.

Originally I wanted to allow stealing the cube since the books saying you killed him doesn't hold much weight for me. Then someone was claiming something along the lines of stealing not supposed to work outside shops (not an exact quote). They noted how the message "Official" appears when successfully stealing an item, leading to me incorrectly believe that stealing items was an unintended, buggy side effect of the stealing skill and banning it. I'd be ok with allowing it again.

For what it's worth, someone I know asked Tim Lang, one of the developers about stealing the cube and he said it's ok, but take that with a mouthful of salt.

And while we're at it, could I get everyone's opinion on the vampires quest? Since the category is now called NMG, it might be reasonable to allow it. Is there a stronger argument than "you're supposed to kill the vampires" against allowing it?

Edit: to clarify, by allow it I meant skipping the quest by just entering and leaving the wine cellar, of course.

FinlandAnerag2 years ago

I apologize for misunderstanding. I wasn't trying to argue it was a glitch I just saying many people would. Ah I see, my bad.

I don't feel too strongly about using a gate master near monsters one way or the other but teleporting while invisible seems a bit much for "glitchless". I just never thought about it that way before.

And like you said, details like these are likely to show up again so it seems like the most sensible option is to just rename the categories. I'll go ahead and make the change now, though that doesn't mean the discussion is over necessarily.

FinlandAnerag2 years ago

Attacking monsters around a corner is just a strategy, nothing buggy or glitchy there. It's like claiming that camping in a shooter is cheating. Lame maybe, but often effective.

There are already other dubious things allowed. Care to expand on this? Is there something else in addition to using gate masters "improperly"?

FinlandAnerag2 years ago

The cube thing is a little different though. I believe that stealing isn't supposed to work at all outside shops. The book saying you killed Tolberti doesn't actually matter then.

Anyway, right now I see two options. Either ban taking advantage of gate masters or rename the category to no major glitches and allow it.

About Anerag
Joined
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Ollo in the Sunny Valley Fair
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