Comments
ItalyAmaranth2 years ago

You need to collect and use 5 slime keys to activate the story triggers that enable the credits. I believe the game would be completable with just one key otherwise

ItalyAmaranth2 years ago

https://docs.google.com/spreadsheets/d/1WZv8K4MWv3Rp_FSHJm6SvGNQz5wepGrpgVI2iRzp_bM/edit?usp=sharing I made a quick spreadsheet that displays your total speedrun time across all 10 classes + medal tallies. I've added every person with submitted times on speedrun.com for at least 9 of the 10 classes, hopefully this can give people extra motivation to run (for example, BYTEE is only 19 seconds away from sub 2hrs total time!).

Happy vek-lasering o7

ItalyAmaranth3 years ago

Alrighty, I started a Discord server here: https://discord.gg/GJrQezWAqF

It's pretty bland for now but at least we have a place to easily talk about stuff

ItalyAmaranth3 years ago

Something nice for any% runners!

RainbowNun likes this
ItalyAmaranth3 years ago

Hey everyone, I'm starting to do Serious Work on routing All Convictions and I'd enjoy having a Discord to workshop things with other people, but I don't wanna start it myself because I'm not a mod and all that. I will if nobody else wants to set it up but I reckoned I was going to ask the mods first ^_^

ItalyAmaranth3 years ago

The general opinion is that those runs wouldn't be very interesting, so there is no leaderboard for them. But if you run it and other people run it and it becomes popular it would be added on the category extensions board (https://www.speedrun.com/slime_rancher_category_extensions)

AntBlueR likes this
ItalyAmaranth3 years ago

A quick sidenote that I suppose is worth bringing up - you can practice your mouse control and accuracy with quick games like minesweeper or humanbenchmark.com's aim trainer. (Or plenty of other things, but these two are free and available easily in browsers).

If you're struggling with actually moving your mechs in a rapid manner, those kinds of games can get you hyperfocused on that skill specifically (minesweeper also has the pattern recognition part mixed in, but it's not too hard to learn if you're so inclined). Decision making and game knowledge can be taught, but the actual mouse movement is actual mechanical challenge that you'll need to practice and these places can be good for that. Playing ItB is actually also good for that but those games can be good if you want to practice that thing specifically. It's not something you need to become a god at either, but you do want to be good enough to be able to blitz out moves without taking time after each move in case you missclick or anything like that.

VorceShard likes this
ItalyAmaranth3 years ago

@ Reibello: I've watched a few of your runs, I think you stand to gain a lot from just playing more at the moment. You're at a point where 1 hour of training your fingers and mind will do a lot more good than 1 hour of listening to advice; I can help with the deep cuts but you need fundamentals, and those are just about playing the game a bunch and getting comfortable moving your mechs. Right now you should just focus on killing all the vek consistently and blocking on 2 turns to go as much as you can. When that's cleaned up and your brain can keep up with the pace of the game you can then continue to keep pushing it with deeper and deeper knowledge, but for now you should probably just play a lot and focus on the simple stuff

LaFayette and Reibello like this
ItalyAmaranth3 years ago

Hey everyone, in an effort to help other players improve I've done some reviews of recent PBs which I'm sharing here in case anyone wants to watch.

R30hedron's Frozen Titans 12:57: RooseSR's Frozen Titans 12:24:

If anyone wants me to go over their runs and point out mistakes and give specific dedicated feedback by all means feel free to ask, I'd be happy to see better times on the boards.

R30hedron and LaFayette like this
ItalyAmaranth3 years ago

As the current All Squads record already has Frame Limit on there's little urgency there. We may get around to retiming SkipMcLazy's run as it might turn out to be slower than Zetnix's, but it is fairly low in our priority list.

Razorflame likes this
ItalyAmaranth3 years ago

It has been discovered that playing with high framerates saves a significant amount of time during the turn transitions, as demonstrated here:

Though the exact amount depends on your framerate, this can be approximated to save at least 13 seconds in a full run. After some community discussion in the Discord server we have decided that, as the amount of time saved is framerate dependant, we will be implementing a requirement to use the 'Frame Limit' option in the game menu, in order to ensure a level playing field.

We will adjust runs that were already performed without Frame Limit by adding the time they would have lost if they had Frame Limit active. As we need to double check every run on the leaderboard, this process will take some time. All 2-Island / Easy Runs in the top three of their category will receive exact frame counting to ensure the adjustment is completely accurate; for the sake of moderator sanity, we will use some approximation for runs further down in the leaderboards and in less popular categories.

To reiterate one last time, it is now mandatory to use Frame Limit during your runs.

Razorflame likes this
ItalyAmaranth3 years ago

The premise of the category is to start on a fresh file and unlocks all the main squads - this requires completing 30 achievements.

I've done a few runs and my PB is currently this run (59:28):

My routing and notes can be found here: https://docs.google.com/spreadsheets/d/1EvxrX8vutSxP1j1B94ibf3SLO9RAkWNu7cp-wd3Hl6c/edit?usp=sharing

It won't get its own leaderboard until more people pick it up, so I'm posting here for visibility in case anyone is interested in running. It's slightly arbitrary but I found going around chasing weird goals a fairly interesting break from the classic run-of-the-mill alien bug murder of the other runs. You can find me here or on Discord for any questions about strats, route, etc

ItalyAmaranth3 years ago

All Squads is played on Easy, All Achievements does multiple runs, most of them on Easy whenever possible, some of them on Hard when it is needed for achievements

M_CBL_, Pear, and flyingraccoon55 like this
thread: SUPERHOT
ItalyAmaranth4 years ago

It's kinda hard to say what's going wrong without having a video to see what you're actually doing. Best I can do is redirect you here -> https://www.speedrun.com/superhot/guide/oe7v0 and just seeing if your inputs are lining up with what you should be doing

thread: SUPERHOT
ItalyAmaranth4 years ago

Are you attempting the skips on a fresh file? If you're not clearing your progress by using the 'restart.bat' option in the menu then the game won't play any cutscenes, so there's just nothing to skip

ItalyAmaranth4 years ago

I've made a text guide for F50 New Game which you can find here: https://docs.google.com/document/d/1KygcU0kq6xKBrXevQsTQyZusNcC5CDAddA2XKnML2fs/edit

And I have a video guide I made to explain a few concepts with the board game (originally intended to help out with the 100% speedrun of V3, but is applicable for any category really):

Given the lack of interest in the game I haven't bothered making anything else, but if you wish to pick up this game let me know and I can whip up more resources.

ItalyAmaranth4 years ago

Given that, as of right now, there is no one to discuss this game with, I also have no discord channel to use. If you want to talk about the game you can find me and DM me in the general discord for Danganronpa and Zero Escape speedruns, which is linked in the dedicated section.

thread: SUPERHOT
ItalyAmaranth4 years ago

Up to you, Any% is the best for competition and the one that felt the best for me but NG+ is nice if you don't really enjoy the cutscenes and of course Katana/Ghost play completely different

thread: SUPERHOT
ItalyAmaranth4 years ago

Haven't run this in a hot while but it was one of the first games I ever ran so I can tell you from experience: yes! The leaderboards are filled with times at all skill levels so you get to visualize your progress nicely as you climb up, the nature of the game with individual short chambers means that single deaths won't be too costly since you can just try the chamber again and finish any run, and the fact that you control the speed of the game means you can take parts you struggle with more slowly and accelerate as you get better. The only unfriendly parts are needing to switch versions and language for optimal speed as well as the slightly unintuitive dialogue skips, but the gameplay itself is lovely for a beginner IMO

Imaproshaman likes this
ItalyAmaranth5 years ago

After some community discussion, we have decided to remodel the way we organize our categories based on game versions.

We have created subcategories to split runs based on their content. Here's what this means for each category:

Any% will be split in 1.0.0 and 1.0.1-1.3.2. This is because 1.0.0 only required two Slime Keys to finish the game, while every patch afterwards required five. There are other small differences throughout the patches that we have not deemed worthy of their own categories. Don't worry about playing on an unoptimal patch, as 1.3.2, which is the current patch as the time of writing this post, is the fastest version in the 1.0.1-1.3.2 group.

All Gordos has not been majorly affected by version changes throughout history. It simply has a Glitchless / Glitched split.

Slimepedia 100% has three groups of versions: 1.0.1 has no Wilds and no Mochi's Manor, 1.1.0-1.1.2 have the Wilds but no Mochi's Manor, 1.2.0 and later patches have both the Wilds and Mochi's Manor. To avoid confusion, Glitched runs have been split off into a miscellaneous category, as they are much less popular than Glitchless.

Vacpack 100% has not been majorly affected by version changes throughout history. It simply has a Glitchless / Glitched split.

Pink Gordo has been affected by some changes that have happened in version 1.3.2, and has therefore been split in 1.0.1-1.3.0 and 1.3.2.

A small thing to note: as 1.3.1 and 1.3.2 are functionally the same version as far as speedrunning is concerned, and we have been referring to runs post-1.3.0 as '1.3.2' in the community already, runs on 1.3.1 are going to be categorized as 1.3.2.

Obsolete runs are hard to keep track of and it's possible that we may have missed some or assigned an incorrect version number, so if we assigned the wrong versions to some of your old runs, please tell us - either in this thread or via Discord. Thanks!

LavandulaStoecha likes this
About Amaranth
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