Description

I think I've got everything I double checked using TRView.

The last 2 monks at the end trigger are ignored because although you can damage them (as they get angry then go to the cage) once you shoot them they retreat away and never come back. Since it's very similar to 40fathoms shark I think it's acceptable.

Mod Edit: Added IGT

Leaderboard
Level
Furnace of the Gods
Category
Max%
Glitches
Glitches
Run
Rank
First place
1st
Time
16m 54s
In-Game Time
16m 54s
Date
10 months ago
Platform
PC
Details
Player
Verified
10 months ago
Submitted
10 months ago
Game stats
Followers
79
Runs
27
Players
14