I suggest a category called “Town%” this category devides to three parts “Big town” , “Small town” and the “medium town”
STARTS WHEN U GET OFF THE CONDUCTOR’s SEAT
ENDS WHEN THERES ARE GUARENTEED NO ZOMBIES IN THE TOWN
Time ends can also be, when u looted the bank. Doesn't matter if it's many. Just one.
Suggested rules: No killing zombies that spawned in the town before getting off the conductors seat.
Must show gameplay from the start of game to end of speedrun.
This would be a massive pain to verify, and it's difficult to tell if there isn't a random zombie behind a building. If we were to add this, it would most likely be a set amount of zombies to kill.
The latest update introduces exciting new content! Most notably:
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New melee system
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New liquid system
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Players can now be set on fire and take fire damage.
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New class, the Milkman.
This update primarily affects the Death% category r