List of optimization ive found so far.
6 years ago
Ontario, Canada

Ive been running the game for a few weekd and in that time my time has gotten down to 37:43 (wr or bust)..

I wanted to share a list of things i found to shave off time.

(this list will contain only ones not already showcased in the wr video)

  1. when you are using the tron3000 machines you can actually skip the ding ding ding at the end saving you 6 seconds a machine. simply use the machine before putting your evidence in. (18 second savings)

  2. this one ive only done once or twice. when your telling the edgy kid in the hotel that he aint shit you can skip the second use of the boom box. I haven't been able to consistently do this but have video evidence if anyone would like to dissect it. this saves approx 12 seconds.

(start @ 17:50 ) (tron skips at 21:45)

  1. While you are calling the elevator for the penthouse you can swap between characters still and do stuff in the meanwhile. (getting Delores to the mansion) saves 12 seconds.
Edited by the author 6 years ago
Ecgtheow likes this
United Kingdom

Nice work dude, great find with the Tron Machines. Regarding the kid, maybe you just skipped the text so fast it confused the game.

GL with WR attempts

Ontario, Canada

been trying to replicate, i think your're right with confusing the game, i;ve actually soft locked the game a few times by "confusing" the game.

Ontario, Canada

to do the boombox skip you need to click on the kid immediately when he goes to turn his boombox back on.i can do this 6/10 attempts. still working on consistent setups.

also instead of walking all the way to the right on the second time clock just abuse the map and quick travel the the entrance of that screen. ( drops you right beside clock 2)

Tepalier likes this
Florida, USA

Here's a few more. Not sure if anyone's discovered these or not.

-you can double-click on the map for characters to run, same as the regular areas. -During Ransome's stand-up routine, select any of the bottom two insult options. The top ones have four dialogue lines while the bottom have three. It's about 3-5 seconds of him talking and walking less. -when directing characters to the Diner, go to MAIN ST. SOUTH on the map. It puts them almost directly in front of the Diner. -before visiting Delores, stop by the Factory real quick. Later, you'll always appear in front of the gate. This can save about seven seconds of walking. Have everyone else enter once the gate is open and they'll appear in the main area. Saves even more time. -during Delores's flashback, have her stand directly underneath Max Headroom's poster before reading her acceptance letter; her feet should just be touching the top of her chair in the foreground. Saves a bit of time of her walking there. -my barfing order goes: Ray, Reyes, Delores, Ransome. Ray's conversation with Sandy is unavoidable, but Reyes and Delores can just grab the hot dogs and skip her, while Ransome's dialogue is the shortest. -when Ray and Reyes return in Part 4, look at their key cards. Whoever has the lowest number should leave their room last. Example: if Ray is in room 706 and Reyes is in 401, have Reyes go out last. It's less time waiting for the elevator in the lobby. One time I had an agent in room 303! -when Reyes is talking to Willie in jail, you can jump out of the conversation after two dialogue choices.

Tepalier likes this
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