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They are split because of different skips. There's a skip that can only work on console where you can skip Owl's dialogue. There's also some jomps that you cant make on console but you can make on emulator. Emulators are usually separated in alot of games because of the advantages or disadvantages they have in runs. For example, starfox for snes runs really slow on console, but on emulator it can achive 60 fps. It's really separated because of the way the games run. |
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Dumb question, but what does "show your v/i" mean in the emulator rules?
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