The Turing Test Forum  /  Framerate for kickflipping
  bill_play3bill_play3

So I was thinking about picking up this game and I noticed that kickflipping has to do with the game's framerate. I was wondering how low can your framerate be to be able to do all the kickflips in the run, because I have a lower end PC, so I can't quite run the game at 120fps all the time. I average around 60-70, but it fluctuates up and down depending on the chamber.

 
  anomulus0anomulus0

I don't know what the minimum is. Above 60 iirc though.

 
  KoherenceKoherence

Highest you can possibly get. Make sure you turn all graphic settings to the lowest they can be, just experiment with there you can run the game at stably. I'd say 120 is a requirement, but I have no actual proof

 
  bill_play3bill_play3

I downscaled the game beyond the actual Low settings (I edited the scalability file so the Low settings are even lower than usual) and I couldn't get stable 60fps when streaming. Kinda lost hope on Any% runs until I get a better PC.

 
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