(She/Her)
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I added an autosplitter for the SNES version to the Resources page. - It has been tested with snes9x 1.6. It can be expanded to other versions or emulators, but I would need help finding the pointers. An important note: The variable I found to work best for the autosplitter actually starts the timer 1 cycle after our usual timing method. But, at the same time, it splits all levels also 1 cycle late (including the last level), which evens out and gives the correct splits and time for every level. I already tested this with edition software and the time is accurate. |
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(She/Her)
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I added another autosplitter for SNES Individual Levels, made by @BigNoNoBigNoNo. - It has been tested with snes9x 1.6. It can be expanded to other versions or emulators, but we would need help finding the pointers. An important note: The variable we use for the autosplitter actually starts the timer 2 cycles after our usual timing method. But, at the same time, it splits 1 cycle late. So, in order to get the exact time of your run, you must start your timer on -0.05 seconds if you want to use the autosplitter. |
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