PS2 vs PS3 Differences
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PS2 vs PS3 Differences
Updated 3 years ago by Nordanix

If you know any more differences or if I wrote something incorrect, feel free to message me so I can fix it! ───────────────────────────────────────────────────────────────────────────────── Emulating Shadows

  • It turns out that the PS3 version of the game, which is available digitally on the PSN Store, doesn't properly show shadows like the PS2 version does.

Example #1 - Magical World: Stage 1 The crane has no shadows, which is the point of reference to easily navigate it properly. Without this makes it much harder, but it's not the end of the world.

Example #2 - Magical World: Stage 5 Once again the issue of PS3 having no shadows shown makes this boss fight a fucking nightmare. The whole point of this fight is to see the shadow to then know which one to hit. Thus you're forced to simply guess every single hit, except the first one which is always guaranteed in the same place that is.

Example #2 - Desert World: Stage 5 You can still tell which direction he is going, but it's easy to get confused and either way you won't know exactly the location he will land.

Example #2 - Tumble World: Stage 5 And of course the final boss will also have no shadow indications which makes it impossible to know where he will land. Thus the only strat is just to preemptively fire and hope for the best.

[big]Conclusion: PS2 is the only viable console[/big] While some might be less impactful than others and still possible, just more annoying to deal with, the Magical World boss fight just sadly kills any possibility of runs ever happening on PS3. You can still do IL's and whatnot, but any full-game runs won't be able to get past this RNG nightmare of guessing every hit. So runs will have to be done on PS2 unless you really want an extreme challenge.

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