Forums  /  Talk  /  What do you need along with gv-usb2?

I know you need some male/female cords. Already have a computer and TV.


In addition to the googledoc above: depending on if you only have one or more consoles you might want to capture having a composite switch in addition to a splitter might be a great investment. I currently have my Wii and Gamecube plugged into a switch, so I only have to press one button to set them up, instead of messing with cables everytime. Of course that will require an additional cable to connect the switch to your splitter.

I actually don't use Amarec at all currently and just set everything to the correct settings in the source in OBS, although that does lose me the ability to capture PAL50 (which my gamecube boots up in, I select 60hz mode when starting the game I want to play) it might be an option if you encounter problems with Amarec at some point.


It’s worth noting Amarec is pointless nowadays so I wouldn’t even worry about that anymore. Just use OBS and you’ll be fine (I think EvilAsh added a note about that to the doc).


AmarecTV is still a good solution for 60fps, depending on your PC, it will stutter a frame once and awhile and a slight drop in image quality.

vmix or whatever it is people are starting to use nowadays gets rid of those problems but I've yet to get vmix to give me 60fps without the whole program exploding with weird color issues and scaling. This is my experience with a GV-USB2 and Vmix.


I've read elsewhere that Amarec is pointless nowadays but I'm not sure what's changed. gvusb2>OBS is great if you don't want to record locally I guess.


You can record locally while streaming with OBS.


I've yet to see anyone grab raw 60fps from a gv-usb2 through OBS itself or Vmix without lots of issues.

Amarec still grabs the footage from raw data, it will give you 60fps without almost any issue whatsoever or applying any filters. Though like mentioned it will stutter a frame here or there once and awhile and due to how you have to capture it, you lose a little bit of image quality.

Vmix does not appear much different from just capturing directly through OBS, as such 60fps looks bad and won't give you 60fps since you have to deinterlace.

I assume the only way people truly get around from using amarec in the end from using old cards is an internal capture card, or they force the consoles into progressive and just deal with the input delay or use one of those modded in HDMI things.

I never understood why Amarec is the only one that is truly capable of doing what it does while everything else doesn't even try, I only speak from live streaming with the device and not local recording. Amarec is not as great as it used to be but it still suffices more than enough to fulfill your needs, but if you are looking strictly for local recording I'm sure there are far better solutions than Amarec for it.


What problems is Amarec supposed to solve specifically?

I had borrowed a GV-USB2 when I was deciding on what SD capture card I wanted to buy and never had any trouble with it recording and streaming directly to OBS if I used the 32bit version of OBS.

I don't use a GV now because I didn't like the sound quality. There was either minor distortion or noise depending on the console, and while I could take care of that with a few simple settings in OBS, I opted for an Avermedia EZMaker 7 to not have to deal with it. The video quality is not quite as good for more modern SD consoles, but I can live with that.


The sound issues I’ve never heard of, sounds like one you borrowed was a little busted. But amarec can be used to deinterlace the video before it gets into OBS to make it cleaner/sharper or like Dangerless said it can grab the raw video in 60FPS.


How do I record the gameplay only with game audio only, locally? Sometimes I want to mute the game audio when I stream, if I record locally, how do I record the solo gameplay with game audio?


Older thread, but I think it might still be relevant to that

I never dove deep into OBS so it might be different now but that might be a good starting point.


I guess that could work for audio tracks but how does that solve the issue of video?