Update 1 Patch Notes
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Update 1 Patch Notes
Posted 11 months ago by

Date: 6/9/2023

- Fixed Softlock in Research Level by making Elevator Lobby doors and Circuit Breaker Room door always open if that Quadrant has power disabled.
- Fixed Softlock in Reactor when pulling the Reactor Self-Destruct Lever and reloading a save
- Improved Realspace Enemy AI
- Improved Cyberspace Enemy AI
- Improved Magnum Weapon laser dot FX
- Improved Mag-Pulse Weapon impact vortex FX
- Add Headbob Option to Accessibility Settings
- Added Autosave after using Surgery Machine on every Difficulty
- Fix for Surgery Machine getting stuck in a permanent busy state
- Fix for Energy Shield screen FX not restoring after loading a save
- Fix for pressing Back in the Media Reader to not close entire MFD
- Corrected the Escape Pod Status in MFD Status Screen when triggering Self Destruct sequence
- Fixed a crash that could occur when entering Flight Deck with older DX11 versions.
- Fixed a crash that could occur when exiting Maintenance Cyberspace.
- Fixed a crash that could occur when playing Grove Chess.
- Fixed Ragdolls to not fall into place when loading into levels or saves
- Players will have to save at least once to see it take effect after downloading this patch
- Improved grenade rolling behavior when thrown.
- Improved ragdoll behavior on Human Corpse attached to Cortex Reaver.
- Fix for weapons with installed Modkits not always showing their attachments properly.
- Fix Magnum laser sight FX not working properly when loading a save with it enabled.
- Fix elevator music not stopping when the player dies in an elevator and respawns on another level.
- Fix for Audio Log Portrait disappearing in certain cases.
- Fix for game pausing unexpectedly after loading a game.
- Fix equipment soft-lock that could occur when dying while arming an explosive.
- Fix equipment soft-lock when saving and loading while focusing on a puzzle.
- Credit Machines will dispense Tri-Credits when a Finance Chip is used on them.
- Broadcast Monitors can now be shattered when attacked.
- Minipistol Burst-Fire Modkit shoots three rounds instead of two, and can be toggled on/off.
- Bio-Tanks that are destroyed will stop generating hazards after a short duration.
- Items can be bound to the hotbar by pressing a hotbar hotkey while mousing over the item.
- Balance tweaks to Maintenance Cyberspace Level
- Removed duplicate Audio Log from Flight Deck
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Update 2 (Patch 1.2) Patch Notes

Release Date: April 11th, 2024

WARNING STORY SPOILERS AHEAD

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