timing rules are bad
5 years ago
Valhalla
zir0nic
She/Her, They/Them
5 years ago

for ILs, the level should end when the level complete screen appears as it's much more set in stone and easy to determine when the timer should end

Edited by the author 5 years ago
Jaydiss and Ferrante like this
Canada

I agree with this, thank you for the advice. Times have been readjusted and rules have been changed

Edited by the author 5 years ago
Ukraine

Does it affect Levels 1-8 Mode?

Ferrante likes this
Canada

No, it does not affect full runs of the game in either story mode or mega levels

Ukraine

Can 200 HP and triple jump be used in Regular bullets run?

Canada

for regular bullet categories in both full game and individual level runs, extra health is allowed but triple jump is banned because in some levels it can be a very unfair advantage like in level 7 to players who don't have the weapons pack purchased

Edited by the author 5 years ago
Ukraine

Well, looks like your run on the first level shouldn't be approved, you've used triple jump on 4th bean

Edited by the author 5 years ago
Canada

The run is completely valid has I don't have triple jump unlocked has I have not purchased the weapons pack, I discovered it by accident while practising and it can be very inconsistent at times

Ukraine

Oops, my bad then

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Latest news
Overhaul To The Categories

Massive category changes have been made, don't worry, all your runs are saved and resubmitted. Here's what's changed:

  • Removed the Regular Bullets Only category as it was redundant and mixed all RBO runs with Limited
  • Added categories for the new Underground levels
  • Added an Aim Assist categor
2 years ago
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