Stray Forum /
Dead End safe strat & timesave
(She/Her)
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I was practicing the bit in Dead End where you return to doc after powering the generator and found a way to prevent the zurks from spawning in the left alley, removing the death risk and saving potentially 5+ seconds. |
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L0rindaL0rinda likes this. |
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(edited: ) |
Nice find ! Just tested it, it works! Using the macro generally means we can just ignore zurks, but for anyone who doesn't or is on console, this is a lifesaver |
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