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I want to ask why you who do this category don't add the infinite ammo option? It would save a ton of time in The Power of the Underworld (and some time in The Silent Riddler). |
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sounds like an extremely arbitrary idea to add something which is normally coop feature. Variables makes sense if they just represent how you can play this game, like SSD/noSSD, console, game version (GOG,Steam, other), patch, OS in some cases (Undertale) and so on. But this is just as arbitrary as, let's say, adding DRM scorpion as a variable. And I also don't see ANY benefits of infinite ammo for full run, since you have enough for arena levels that you mentioned and you don't lose time cause you still need to hit triggers. And for Lost Temples, if you do a propboost you end this level faster anyway. |
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I don't agree with it being a typically co-op feature...? It's available in both modes. |