speedrun.com speedrun.com speedrun.com
  • Games
  • Streams
  • Forums
  • More...
    Home Games Streams Forums
    News Knowledge Base About Support Hub SRC Supporter Speedrun Shop
    Night Mode
    Social
    Twitter Discord
  • Log in
  • Sign up
Language (Beta)

български

Català

Čeština

Dansk

Deutsch

ελληνικά

English

Español

Français

Gaeilge

Gàidhlig

Bahasa Indonesia

Italiano

עברית‎

Latviešu valoda

Lietuvių kalba

Nederlands

日本語

Norsk

Polski

Português

Русский

Suomi

Svenska

Türkçe

中文 (简体)

中文 (繁體)

български

Català

Čeština

Dansk

Deutsch

ελληνικά

English

Español

Français

Gaeilge

Gàidhlig

Bahasa Indonesia

Italiano

עברית‎

Latviešu valoda

Lietuvių kalba

Nederlands

日本語

Norsk

Polski

Português

Русский

Suomi

Svenska

Türkçe

中文 (简体)

中文 (繁體)

Cancel
Super Mario Bros. 2
Super Mario Bros. 2 (1988)
Super Mario series
NES, SNES, WiiVC, 3DSVC, WiiUVC, NESClassic +
Switch, SNESClassic
Leaderboards
    Full Game Leaderboard Category Extensions
News Guides Resources Streams Forum Statistics Boosters ROM Hacks
Super Mario Bros. 2 Forum  /  Possible new time save for SMAS version?

CyketteCykette

(She/Her)

Indiana, USA

  CyketteCykette
10 Oct 2019, 18:54

I was messing around on a dead run during the Wart fight and I managed to hit him after the final hit and he glitched and flew off screen. This caused the door to spawn 3 seconds faster than usual. I frame counted it from the first frame of final hit when he changes colors to the first frame the door fully appears and compared it to a normal fight (fanfare skip not used in either) and the glitched kill was 212 frames while a normal kill was 395. Can someone pick it apart to see how precise the hit needs to be to get this glitch kill and if we can find a consistent setup for it?

Here's links to the VOD and to a downloadable file to look at it frame by frame.

https:/​/​drive.​google.​com/​open?id=1-rxdzlEmdOwrAPa7FpmDNhJk-H8k4h8D

TomygoodTomygood and goofychocobogoofychocobo like this. 

CyketteCykette

(She/Her)

Indiana, USA

  CyketteCykette
10 Oct 2019, 19:01

Dunno if it makes any difference but I was playing the Jap version on an original SNES using an Everdrive.

 

sYnsYn

United States

  sYnsYn
10 Oct 2019, 19:02 (edited: 10 Oct 2019, 19:09)

That can happen in the NES version as well; I believe it's already known if you can time your toss.

Actually, this happened recently to @ShesChardcoreShesChardcore and there's a clip: https:/​/​www.​twitch.​tv/​sheschardcore/​clip/​PerfectFaintCrowPeoplesChamp

 

CyketteCykette

(She/Her)

Indiana, USA

  CyketteCykette
10 Oct 2019, 19:12

Interesting. I had never seen it before. Do we know what the timing for the hit is and how lenient it is?

 
Latest News
View all
No news
Recent Threads
View all
Thread Author
All Levels Tourney on Speedgaming this February
Last post 23 Jan 2023
CurtsNewBrandCurtsNewBrand
1 replies
All Levels Points Tournament this May! $500+ prize pool
Last post 7 Apr 2022
CurtsNewBrandCurtsNewBrand
1 replies
Wart Kill Glitch?
Last post 22 Mar 2022
KumaKhan22KumaKhan22
5 replies
SMB2 Beatles rom hack added
Last post 6 Jan 2022
NesDraugNesDraug
0 replies
There is a slim possibility I might start speedrunning this game so:
Last post 15 Dec 2021
3000ink3000ink
2 replies
Moderators
barnowlbarnowl  roopert83roopert83  EthanRTAEthanRTA  CurtsNewBrandCurtsNewBrand 
speedrun.com speedrun.com
Overview
Games Forums Streams News
Support
Knowledge Base About Support Hub Partnerships
More
Become a Supporter Speedrun Shop Privacy Policy Terms of Use
Socials
Twitter Discord
Copyright 2023
Elo Entertainment Inc.