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Super Dangerous Dungeons
Super Dangerous Dungeons (2015)
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Super Dangerous Dungeons Forum  /  Any more strats?

The_AppleManThe_AppleMan

(He/Him)

Tasmania, Australia

  The_AppleManThe_AppleMan
20 Aug 2017, 21:14 (edited: 21 Aug 2017, 09:03)

Is there any more important tricks that I'm missing (this is mostly directed at evilrok or solidsnake).

 

LeRemiiiLeRemiii

(He/Him)

Rhône-Alpes, France

  LeRemiiiLeRemiii
24 Aug 2017, 11:42

You can improve you trajectories and anticipate more, check my video :
It has fails within but I did'nt want to use a software so I uploaded it directly, but all my best ways are here, it's not best timings and trajectories but it gives an idea

squirrelpascalssquirrelpascals and Karateboy02Karateboy02 like this. 

Gyrule_Gyrule_

(He/Him)

Rhône-Alpes, France

  Gyrule_Gyrule_
21 Feb 2018, 00:47

There’s a new strategy on the first level I let you check this

 

LeRemiiiLeRemiii

(He/Him)

Rhône-Alpes, France

  LeRemiiiLeRemiii
21 Feb 2018, 15:55

I also found a secret strat but I won't show it for the moment to keep some suspense a'd to let you find it by yourself. Will show it one day tho

 

LeRemiiiLeRemiii

(He/Him)

Rhône-Alpes, France

  LeRemiiiLeRemiii
22 Feb 2018, 13:41

Found a new way on lv3 grass, and new on lv10, hence my new time
Can be improved tho

 

LeRemiiiLeRemiii

(He/Him)

Rhône-Alpes, France

  LeRemiiiLeRemiii
12 Mar 2018, 16:08

Ok didn't run for a while but I confirm that 1:07:xx is possible. My soB must be like 1:06:xx, so with perfect ways and a good exec it's ok

 

LekaLeka

Austria

  LekaLeka
25 May 2018, 16:42

I was just now looking for levels where you could use the new invicibility-start glitch and ended up finding this:

It is verry inconsistent, but it would be amazing if someone used it in an actual run!

greyligreyli and LeRemiiiLeRemiii like this. 

DragonflyDragonfly

South Holland, Netherlands

  DragonflyDragonfly
26 May 2018, 09:48

Hmmm I’ll try that, that dungeon was in my opinion already the most difficult one though 🙁

The_AppleManThe_AppleMan likes this. 

LekaLeka

Austria

  LekaLeka
20 Sep 2018, 08:56

If anyone wants do beat the current water dungen record, there you go:

It's not pefectly executed, and maybe there is a better or saver way to do the circle skip, but I just wanted to get the idea out there^^

 

Th3on3CTh3on3C

(He/Him)

Ontario, Canada

  Th3on3CTh3on3C
10 Feb 2019, 16:00

Just gonna put out this sand 7 skip that saves ~2 seconds, since I'm too inconsistent at the level 8 skip to contend for wr, so if anyone wants to try for it, good luck 🙂

 

Th3on3CTh3on3C

(He/Him)

Ontario, Canada

  Th3on3CTh3on3C
21 Sep 2019, 22:32

Just found this today, saves a full cycle on Fire 3. Good luck to wr contenders 😛

Flip_drrFlip_drr likes this. 

dj_steepdj_steep

North Carolina, USA

  dj_steepdj_steep
27 Dec 2020, 23:56 (edited: 28 Dec 2020, 01:03)

http://imgur.com/gallery/sM5LPxr
Don't know if I'm the first one, but I think I found a new strat on grass 8 but might not save much time if any
I used a mod to slow down the movement so I could pull it off cuz I'm bad but should be doable in rta
Interested on if it saves any time tho
( Also this should be doable without stopping and moving back before the jump, but I had to stop to slow down the game)

http://imgur.com/gallery/UI2J9i2
Here is a pic showing the comparison
Red line is old strat, blue is new strat

 

Th3on3CTh3on3C

(He/Him)

Ontario, Canada

  Th3on3CTh3on3C
28 Dec 2020, 01:28

Yep that's been known about already, it does indeed save time but it's inconsistent so we go with the alternative strat which is used in my current grass wr and many other former ones too. If the alternative strat saves/loses time compared to this one we haven't done a formal test, so who knows.

 

dj_steepdj_steep

North Carolina, USA

  dj_steepdj_steep
28 Dec 2020, 02:08 (edited: 28 Dec 2020, 02:09)

I'm looking for a lot of strata so I might be posting here more often, anyway was it known that this key grab on lvl 5 was doable? It's fairly hard to pull off but def doable in real time
( It saves time by not hitting the platform where the key is and keeps momentum compared to IL wr)

http://imgur.com/gallery/ikhksQh

 

Th3on3CTh3on3C

(He/Him)

Ontario, Canada

  Th3on3CTh3on3C
28 Dec 2020, 02:10

That looks tight, but it wouldn't save enough time to reset to since you're only going in as little as you can lol

 

Gyrule_Gyrule_

(He/Him)

Rhône-Alpes, France

  Gyrule_Gyrule_
28 Dec 2020, 02:11

well i mean it wouldnt save more than a low jump landing on the block under the key but hitting the key as early as possible, the difference with lv2 is that on lv2 youre avoiding to get stuck against the wall, here theres nothing different

 

dj_steepdj_steep

North Carolina, USA

  dj_steepdj_steep
28 Dec 2020, 02:13

Oh, ok

 
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