Episode 2 notes
Updated stoic_rose
by This is not a guide per say, just a set of phrases in order to remind players of what to do in what order.
Play through intro nightmare -treehouse -photo -chest, puzzle box -leave treehouse
-202
- select "I need your help" -go to larry's room and get the antenna from the police reciever -go back to 202, go to todd and give him the antenna and walkie talkie -talk to greg
POLTERGIESTS
- go to b1, and use the sgb in larry's kitchen. then go to the treehouse and use the sgb there. -go to 102, and use the sgb on ms rosenberg. -go back to 202 and talk to todd -go to b1 and check the shelf with the box under it for the necklace -when talking with megan, choose option 3 all 3 times -talk to david in 302, and choose option 1 -for CJ's radio, select 82.3, which is 3 to the right -for Z's game, select telephone, which is 4 to the right -for Sierra, select chess tournament -talk to david, then ask about the crowbar again
FINALE -go to 504, and open the door with the crowbar -go into the hole in the wall, then use the sgb on the noose
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