Sonic in 23m 35s by
Description
Mod Note: Added RTA-TBC timing
Nothing like showing your best under tourney pressure.
A terrible start losing 32 seconds in CP1 by missing a jump and getting lost, but we started clawing it back from AR2 onwards, resulting in HUGE tourney PB!
Note: Genesis core was not shown on tourney output. Raw tourney feed is below, with the emulator core being shown at 26:13:
Sonic 2 (1992) has officially switched to RTA-TBC as its Primary Timing Method!
Hello Everyone!
Over the past week, speedrun community members of Sonic 2 have discussed and voted on a potential switch to the primary timing method for Sonic 2, which has been IGT (In-Game Time) for as long as the game has been ran. IGT promotes a playstyle that abuses pausing, which gets amp
Recent runs
Level: Emerald Hill 1
Level: Aquatic Ruin 2
Level: Emerald Hill 1
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