Time splits
Provided by Splits.io
# | Name | Split | Finished at |
---|---|---|---|
1 | Emerald Hill 1 | 0m 32s 217ms | 0m 32s 217ms |
2 | Emerald Hill 2 | 0m 52s 500ms | 1m 24s 717ms |
3 | Chemical plant 1 | 0m 34s 767ms | 1m 59s 484ms |
4 | Chemical plant 2 | 0m 51s 032ms | 2m 50s 516ms |
5 | Aquatic Ruin 1 | 0m 33s 782ms | 3m 24s 298ms |
6 | Aquatic Ruin 2 | 0m 55s 341ms | 4m 19s 639ms |
7 | Casino Night 1 | 0m 43s 143ms | 5m 02s 782ms |
8 | Casino Night 2 | 0m 58s 703ms | 6m 01s 485ms |
9 | Hill Top 1 | 0m 51s 453ms | 6m 52s 938ms |
10 | Hill Top 2 | 1m 09s 781ms | 8m 02s 719ms |
11 | Mystic Cave 1 | 0m 42s 969ms | 8m 45s 688ms |
12 | Mystic Cave 2 | 1m 00s 719ms | 9m 46s 407ms |
13 | Oil Ocean 1 | 0m 44s 842ms | 10m 31s 249ms |
14 | Oil Ocean 2 | 0m 56s 342ms | 11m 27s 591ms |
15 | Metropolis 1 | 0m 59s 971ms | 12m 27s 562ms |
16 | Metropolis 2 | 0m 27s 829ms | 12m 55s 391ms |
17 | Metropolis 3 | 1m 35s 672ms | 14m 31s 063ms |
18 | Sky Chase | 2m 09s 235ms | 16m 40s 298ms |
19 | Wing Fortress Gold | 1m 36s 643ms | 18m 16s 941ms |
20 | Death Egg | 0m 53s 658ms | 19m 10s 599ms |
Sonic 2 (1992) has officially switched to RTA-TBC as its Primary Timing Method!
Hello Everyone!
Over the past week, speedrun community members of Sonic 2 have discussed and voted on a potential switch to the primary timing method for Sonic 2, which has been IGT (In-Game Time) for as long as the game has been ran. IGT promotes a playstyle that abuses pausing, which gets amp
Recent runs
Level: Emerald Hill 1
Level: Aquatic Ruin 2
Level: Emerald Hill 1
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