i don't understand how pause buffering going into the wall 0:12 works, luckily you can just hold left to go in and it works like half of the time. 0:20 i just hold right and jump to bounce off of the badnik then lightly roll a jump and hold down just before the aquis. this is pretty consistent. the next part however, the stars have to align. i hold left after jumping enough to lose momentum and roll, then soon after i tap left and hold jump then roll A B twice and pray
Hello Everyone!
Over the past week, speedrun community members of Sonic 2 have discussed and voted on a potential switch to the primary timing method for Sonic 2, which has been IGT (In-Game Time) for as long as the game has been ran. IGT promotes a playstyle that abuses pausing, which gets amp