Yup! Probably runs slightly slow but that's just a disadvantage for you. File it under the NES version as platform NES Classic.
Sorry for posting in such an old thread but why would the NES Classic version run slow compared to the real hardware one? I'm considering that myself and I'm wondering what I'll be getting myself into ;)
Nintendo, when making re-releases like the NES Classic and the Virtual Console, needs to make it work with modern displays. Analog monitors have no problem with slightly odd framerates, such as the NES's 60.098FPS. Modern digital displays with HDMI inputs cannot.
In order to have it display cleanly without tearing, and to work with modern digital displays, they slightly downclock the system to update at a slightly lower framerate.
It's only about 1 second for every 10 minutes of gameplay difference. So unless you're going for a WR it's rarely a big deal.
I beat the game once casually, ages ago. Not going for WR anytime soon so it shouldn't be a problem, thanks :)
With the release of the new Nintendo "Game & Watch" which includes an official emulation port of the NES and Famicom "The Legend of Zelda" these versions are allowed for speedrunning purposes, because as far as we can tell, they play exactly the same as the NES versions (subject to change if other d