We are currently discussing this issue, along with the minimal time save given by the removal of load screens. We will most likely either: A. Remove the load times as normal and keep them together in the same category or B. Separate patch categories depending on how much of a time save difference there is and if srdc's infrastructure would allow easily for a category split.
Are the load times consistent, though?
Edit: I'm asking this because I don't have the mobile version myself...
@Dwagon The minor time save comes from not getting fully stopped by certain loads, mainly the one in the hallway before collecting the batteries.
After working on the leaderboard for this past week we are proud to announce that the leaderboards for chapter 3 speedruns are finally here!
I wanna thank everyone for helping out during this turbulent week and being patient while we worked on setting up the leaderboards.
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