Forums  /  ROBLOX series  /  ROBLOX: Shrek The Force Awakens  /  remove loads
  LoffsLoffs

when we hit a wall and we don't get the loads can we like cut that out cause that's not coolio

 
  s0r3s0r3

Not a bad idea but this would require lots of work on the runner's end and the verifies end. If there is a good way to do this without having to pause and resume the timer every few minutes then it would be more useful. It really leaves room for runners to forget to start the timer again and kill the run. It also leaves for errors when timing and we wouldn't have to figure out when timers should pause and what not. I will bring it up with badano but I don't know what he will think.

 
  s0r3s0r3

Ok, so I have yet to hear back from Badano about this topic or other topics relating STFA. The last time I talked to him was on March 17th and he hasn't been online in 11 days. Since I am the only "Moderator" active at this time I will make the executive call and say that AS OF NOW the rules will stay as they are. There would need to be lots of time figuring out when the timer should be paused and resumed as well as actually making the changes to the rules which I don't have perms to do. Once Badano comes back and we actually get this game organized I will bring this up, but we still have lots of work that I cant do and is being neglected by Badano.