Item List
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Item List
Updated 9 years ago by CarcinogenSDA

Credit: CosmicAbuse

NotesEdit Here is the detailed list of all items in the game, in order, as they are in the game's internal memory. Some of them are glitched and can't be picked up normally. Item n°0 is "empty / nothing". MO discs take 3 different slots, but there's no information about which one is where in the game.

ListEdit Survival Knife (Jill) Survival Knife (Chris) Handgun Self defense gun Samurai Edge Shotgun Grenade Launcher (normal) Grenade Launcher (acid) Grenade Launcher (incendiary) Rocket Launcher Magnum Revolver Flamethrower Assault Shotgun Rocket Launcher ∞ Barry's 44 Magnum Grenade shells Handgun magazine Shotgun shells Acid shells Incendiary shells Golden Arrow Book of Curse Coin Collar Magnum rounds Broach Fuel Canteen Arrowhead Imitation of a key Gallery Key Fuel Supply Capsule Musical score ("Missing Music") First Aid Spray Green Herb Red Herb Blue Herb Mixed Herbs (G+G) Mixed Herbs (G+G+G) Mixed Herbs (G+R) Mixed Herbs (G+R+B) Mixed Herbs (G+B) Mixed Herbs (G+G+B) Lock Pick Old Key (Chris') Mansion Key (Sword) Mansion Key (Armor) Mansion Key (Shield) Mansion Key (Helmet) Residence Key (Room 001) Residence Key (Room 003) Medal of Eagle Medal of Wolf Stone & Metal Object Laboratory Key (Key for the Power Area) Laboratory Key (Master Key) Star Crest Wind Crest Sun Crest Moon Crest Crank (Square) Crank (Hexagon) Closet Key Emblem Key Stone Ring Metal Object Survival Knife Battery Ink Ribbon Emblem (bronze) Emblem (gold) Musical Score (complete) Red Gemstone Blue Gemstone Yellow Gemstone Broken Shotgun Chemical (Herbicide) Lighter Serum Transceiver Empty Bottle Water UMB No.3 NP-004 Yellow-6 UMB No.7 UMB No.10 VP-017 V-JOLT It hasn't been used (glitched knife) Red Book Last Book Vol.1 Last Book Vol.2 MO Disk MO Disk MO Disk Dog Whistle Fuse Unit Capsule (glitched. Examining it : animation where it closes, and no text) Jewelry Box (Stone Ring) Insecticide Spray First Aid Kit (Spray) Jewelry Box (Metal Object) Jewelry Box (Mask w/out all) First Aid Kit (Green herb) First Aid Kit (Blue herb) Signal Rockets Broken Flamethrower Wooden Mount Slide Filter Control Room Key Fuel Supply Capsule (empty) Dagger (defense item) Flash Grenade (defense item) Stun Gun (defense item) Bee Specimen Lure of a bee Fishhook Lure of a bee (+ Fishhook) X-Ray (Clark David) X-Ray (Gail Holland) Battery Pack Shaft Cylinder Cylinder + Shaft Mask w/out all Mask w/out eyes Mask w/out nose Mask w/out mouth Musical Score (page) Map (glitched "Wooden Mount") First Aid Kit (Green + Blue) First Aid Kit (Green + Green) Exit status screen (glitched) Equip defense item (glitched) [Nothing] (glitched) [Nothing] (glitched) [Nothing] (glitched, crash the game) ... 256. (= 0) - Weird grey texture

Item quantityEdit Item slots (in the inventory and the item box) are listed in the inventory on 4 bytes (in hexadecimal of course). For example :

00 08 00 05 describes "Item n°00 08, Quantity = 5". So in this example, it's a Grenade Launcher with 5 acid rounds.

Key items have a specific quantity, corresponding to how many doors it will open, for example. Shield Key would have a quantity of 1, because there's only one door to open. The game then checks if the quantity is equal to 0, and if true, asks the player if he wants to discard it, knowing that there's no use in keeping it.

The flamethrower is special too, since it uses a percentage to describe its quantity. 100% corresponds to 240 for the quantity value. If you actually put more, the percentage go up, to a value of 65535, which is shown as "_06%".

Infinite weapons need at least one bullet loaded for them to work properly.

Further notesEdit The item n°256 is pretty weird : it is supposed to be 0 (since the value wraps up to 0, an octet being defined from 0 to 255), so "Empty spot", but it has a weird texture. 257 (which would correspond to 1) leads to the Survival Knife (Jill), as it is supposed to.

Values between 138 to 255 may contain interesting stuff, but it has not been tried, since the game always crash, and restarting Dolphin + the memory viewer is kind of a pain, ~120 times in a row.

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