Crimson Cauldron in 8m 18s by
Description

This run was a pretty significant improvement over the last 9:49, likely due to decreased load times, a wall glitch during Deep Mines, a new strategy for the Finale, and bow glitching (although this last part likely did not contribute much).

Leaderboard
Category
Crimson Cauldron
Play Mode
VR
Run Type(CC)
Any%
Players(CC)
4 Players
Locomotion
Teleport
Run
Rank
10th
Time
8m 18s
Date
4 years ago
Platform
PC
Details
Verified
4 years ago
Submitted
4 years ago
Game stats
Followers
956
Runs
3,530
Players
1,207
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