Playstation Emulation Rules
4 years ago
Pohjois-Savo, Finland

These rules will be in effect on September 4th 2020

When streaming/recording a run you must be able to capture the window to show what emulator is being used. BizHawk is able to display the status bar under window capture, that must be displayed. RetroArch will has specific requirements below. You are able to run without showing the window. You must also state what emulator is being used when submitting your run.

Accepted Emulators: • XEBRA • BizHawk 2.4.1 or newer [Recommended] • mednafen • RetroArch (Beetle/Beetle HW)

BizHawk Setup: Games can only run under the cue format. • PSX > Options • Select either mednafen mode option.

RetroArch Dedicated Rules: You must show settings of the core settings before/after the run. Your settings must match this: • CPU Dynarec: Disabled (Beetle Interpreter) [Default] • Cycles: 128 (Default) • GTE Overclock: Disabled • GPU Overclock: 1x (native) • Skip Bios: Disabled. • Access Method: Synchronous • Loading Speed: 2x (native) • PAL (European) Video Timing Override: OFF Recommended: Keep PGXP Disabled Custom settings are allowed for anything that isn't mentioned such as resolution.

vardemir likes this
Pohjois-Savo, Finland

The meaning of these rules is to emulate the real hardware, as close as possible. I want to make sure that real hardware is still an option for the speedrunning and comparable with the emulation runs.

Czech Republic

Duckstation is one of the most popular and widely accepted (among speedrun communities) PS1 emulators. It might be worth evaluating for this game. You might know the game better than I do but I don't see a reason why Duckstation with all enhancements disabled wouldn't be okay.