i was interested in bluecheetah's 1-4 boost, so i decided to attempt to replicate it somehow. i noticed that he moved slightly while placing the teleport block, so when i took that extra movement into consideration, i start getting similar kinds of boosts like bluecheetah's. check it out:
So, jump teleporting only provides a nice speed when the teleport block is right next to the block landed, or perhaps 2, but i didn't test that yet. if it is performed with the teleport block being higher, it gives you a height boost, but again it should be with the teleport block really close to the landed block. Even with the teleport block adjacent to the landing one, it should be used in large-scale situations (boosting very high, or going fast speeds on a long path)
the idea that teleport blocks placed far away = really fast applies for wall bounce teleporting as well but its a smaller-scale version of speed boosts as it gives a specific height (height of the teleportation block) and speed that directs the player opposite of the wall.
so about the boost. it requires three blocks of height because of this ledge.
the solution will be wall bounce teleporting because of the height and speed opposite of the wall, it's small scale, and because there just so happens to be a wall you could place blocks on. Here's the trick:
I did a wall bounce teleport, but not only that, i did a jump right after to give extra height. this is the problem that makes it difficult, because if done too early you just fail teleporting to the block, or even worse, you perform a jump teleport and get shot out of the map.
Anyways, this is how i think some of the game's physics work and im not really sure if this could be a solution, but who knows.
Also, to add if confused about the wallbounce teleport, i setup the teleport and place the teleport block on a wall, and i hold right, strafing left didnt work for me. maybe because the wall is on the left, but yea
Another edit: it seems that wall bounce teleporting works more consistently not moving at all when the teleport block is placed, so keep that in mind.
another edit: also, i think that wall bounce teleporting won't work that often if you strafe, it completely depends on where your angle is placing the teleport, and where you're positioned on the landing block, so it's variable.
|RayniusRaynius likes this.|
thats really cool, interesting that moving while teleporting would cause this, perhaps it is kinda like ess position in 3d zelda games where holding a small angle on the joystick keeps existing momentum, but the center of the joystick stops momentum.
|youtubeman06youtubeman06 likes this.|