speedrun.com speedrun.com speedrun.com
  • Games
  • Streams
  • Forums
  • More...
    Home Games Streams Forums
    News Knowledge Base About Support Hub SRC Supporter
    Night Mode
    Social
    Twitter Discord
  • Log in
  • Sign up
Language (Beta)

български

Català

Čeština

Dansk

Deutsch

ελληνικά

English

Español

Français

Gaeilge

Gàidhlig

Bahasa Indonesia

Italiano

עברית‎

Latviešu valoda

Lietuvių kalba

Nederlands

日本語

Norsk

Polski

Português

Русский

Suomi

Svenska

Türkçe

中文 (简体)

中文 (繁體)

български

Català

Čeština

Dansk

Deutsch

ελληνικά

English

Español

Français

Gaeilge

Gàidhlig

Bahasa Indonesia

Italiano

עברית‎

Latviešu valoda

Lietuvių kalba

Nederlands

日本語

Norsk

Polski

Português

Русский

Suomi

Svenska

Türkçe

中文 (简体)

中文 (繁體)

Cancel
Qbeh-1: The Atlas Cube
Qbeh-1: The Atlas Cube (2014)
Qbeh series
PC
Leaderboards
    Full Game Leaderboard Level Leaderboard     All     1-1     1-2     1-3     1-4     1-5     1-6     2-1     2-2     2-3     2-4     2-5     2-6     3-1     3-2     3-3     3-4     3-5     3-6     4-1     4-2     4-3     4-4     4-5     4-6     5-1     5-2     5-3     5-4     5-5     5-6     6-1     6-2     6-3     6-4     6-5     6-6
News Guides Resources Streams Forum Statistics Boosters Sub-games
Qbeh-1: The Atlas Cube Forum  /  Glitch to jump 2 blocks high

Quest_WalkerQuest_Walker

Australia

  Quest_WalkerQuest_Walker
28 Feb 2020, 01:41

In nnero's 1-2 IL he manages to find himself jumping at least 2 block high.
https:/​/​www.​speedrun.​com/​qbeh1/​run/​0y676x6m

After looking over it a few times, it seems that while jumping, ended up in the X,Y,Z of where his cube would be placed, despite knowing that the game's code would reject it, somehow still successfully placed the cube, got pushed backwards and up while jumping at the same time, thus leading to jumping 2 blocks high.

Have not been able to reproduce this glitch, nor have I seen it happen to anyone else, if it could be reproduced with any consistency, that would save a significant amount of time on in all categories.

 

Quest_WalkerQuest_Walker

Australia

  Quest_WalkerQuest_Walker
28 Feb 2020, 01:55

Actually, I think I've figured it out already.
nnero's video was published on 22 May 2014.
Patch 1.0.1 came out on 23 May 2014, thus nnero was playing on 1.0.0 / 1.0.0 RC5.
If we look at the fixes we come to understand that version 1.0.0 / 1.0.0 RC5 had issues with players being able to place blocks while their model is inside to some degree.

Fix - "Ghost Cube is now more accurate with detecting the player"

That being said, if we can get access to 1.0.0 / 1.0.0 RC5 we'd be able to explore the uses of jumping 2 blocks high, but so far we can only go back to 1.0.3, hopefully we can find the other older versions soon.

 
Latest News
View all
No news
Recent Threads
View all
Thread Author
Bluecheetah's block boost possibility
Last post 2 Aug 2020
youtubeman06youtubeman06
1 replies
Glitch: Cube Stretching
Last post 27 Mar 2020
Quest_WalkerQuest_Walker
2 replies
Information that might be useful in the future
Last post 11 Mar 2020
Quest_WalkerQuest_Walker
2 replies
FPS affects the game in multiple ways
Last post 5 Mar 2020
Quest_WalkerQuest_Walker
1 replies
Glitch to jump 2 blocks high
Last post 28 Feb 2020
Quest_WalkerQuest_Walker
1 replies
Moderators
RayniusRaynius  SkelekatSkelekat  meggachillymeggachilly  Quest_WalkerQuest_Walker 
speedrun.com speedrun.com
Overview
Games Forums Streams News
Support
Knowledge Base About Support Hub Partnerships
More
Become a Supporter Privacy Policy Terms of Use
Socials
Twitter Discord
Copyright 2023
Elo Entertainment Inc.