Keep in mind that everyone who follows the game gets a notification for every forum message if they have the option enabled. I don't mind the notifications, but maybe some people do. A general discussion thread is a great idea, but it should be a π±πΆππ°ππππΆπΌπ» before anything else :)
Thanks dude GL! Also I found an even better strat on level 48 but its almost impossible to do it and requires a lot of luck. This Strat will skip the need to launch off the first wheel and instead go right through it. It does not save any time unless you do it right so RIP.
Lol sorry kaweed.
LEELO... Plz explain wtf happened on level 35. When I saw that time I was like... "OK maybe a new strat was discovered." And then I see that like what. GG but just how?
I initially wanted to land on top of the spinning thind and jump all the way over cuz i did that before on a run with a slow start, but then that happened which is probably a bit faster.
been a bit... Yeah I have been spending so much time on rider but I cant seem to do much so I have been taking a break for now.
Just submitted a new run on level 4. Im praying its it bc my game lags when I film :( Probably my last run for a bit
I have 4 runs in level 4 to submit and I wont stop until I get sub 9 currently I have 8.39x2 8.41x6 8.42 8.43x7 8.44x10+ 8.45x(like a billion) I had a perfect 8.33 but I got it off cam π.
I have been looking at some of my times and I feel like some of my times are not accurately timed. Specifically looking at level 3 my time of 9.533. I have submitted a few other runs in level 3 like a 9.75 in-game time and that run was retimed to 9.69 so -0.06 in some other runs I have seen times more like -0.15 and my new world record was only -0.027 even though the fall time should ultimately be the same and every time I have retimed my run with the timing requirements I get 9.44-9.49. I have retimed the run with 3 different timers and at different refresh rates and even the length of the clip in my video editor says 9.4 seconds (the editor counts 0.49 as 0.4 and 0.50 would be 0.5) I even timed it with one extra frame and it was still lower than your time. Which leads me to believe that some times may not be timed accurately.
@Invinceicube most mobile games will do this.. I think devs don't risk running accurate timers in fear of loading the slow mobile CPU and causing lag. Also did you try to see how lag affects this?
So far dogbog's run of 9.600 (retimed by MOD) has a Total frame count of 578 frames or 9.633 so one frame of the real time and serphal's run of 9.600 is 576 frames or 9.600 so it is timed correctly. So yes you are right dogbog's one frame slower and the time is 9.76(ingame) and serphal's is one frame faster but and the time is 9.69(ingame) so yeah your right the ingame timer is not accurate but it is close so accurate. im about to frame count my run which has an ingame time of 9.57.
So yes my run is indeed timed correctly but dogbogs run was timed one one frame too early.
Now this was a concern but I have a bigger problem with the runs in level 4 I just frame counted dogbogs 9.067 and it got counted to 547 frames or 9.113 and even if I was 3 frames off my counting at 544 the time would still be slower than 9.067 at 9.083.
Hello everyone, as you may know Rider finally got a sequel:
β Rider Worlds is out now on iOS and Android! β
Beyond the improved 3D graphics and the new customization options, the most exciting new feature in Rider Worlds is the addition of worlds. There are three of them so far: **Prime Wo