Recently I've noticed that a host of levels have time-related (e.g. get to the pipe quicker) as the OCD (100%) criteria. Should levels with this type of OCD not have their 100% category enabled? I'm getting tired of sending duplicate runs to these.
As far as I know, for technical reasons we can't actually disable categories for certain levels. What we could do is leave a note in the rules of these levels saying the category isn't tracked, and then maybe add an "Achievement" variable for these levels to note if OCD is gotten.
So I'm testing an implementation of my previous comment with an Achievement variable for the Any% IL categories, with the values "OCD" and "No OCD". Presumably with this we wouldn't need 100% leaderboards for time-based OCD levels.