Hi Mod Team,
I wanted to bring something to your attention I noticed while scanning through the GB leaderboard.
Apparently the run from Slamphibian is using save states:
This is about 10 seconds into the video.
Now I'm not completely sure what for example playing through the level and then making a save state (or waiting at the menu screen for a long enough time) does to the game's mechanics.
As it turns out this is not worth investigating, as save states are generally disallowed by the global speedrun.com site rules:
[quote]Tool-assisted emulator features such as save-states, re-recording, or frame advance are not allowed.[/quote]
The run is not complying with this and thus should be removed.
(Side note: regardless of the other issues currently discussed about the Game Boy rules, showing a reset on run start would be good requirement in my opinion.)