Timing for races - ILs
4 years ago
United States

For races that don't give a finish time (Hector 1, Farid 2) be sure to add 0.02 seconds to your timer. The game adds this amount of time to the end of a race when the timer disappears if you do a frame-by-frame analysis.

Edit (10/31/19): this is for 60 fps.

Edited by the author 4 years ago

If you want to be more precise on the time that should be added: you can convert your framerate to the frametime, and add that frametime to the time shown in the frame before the timer disappears.

A quick timetable in case you are lazy and don't want to bother looking for a calculator: framerate (fps) | frametime (ms, rounded up to 3rd decimal) 60 | 16.667 120 | 8.333 144 | 6.944 240 | 4.166

If your framerate is not synced/limited/stable, do a benchmark run and take the average, or estimate the average, divide 1 by that value, multiply it by 1000, and then round it. Example with average FPS of 184.3: 1 / 184.3 * 1000 = 0.00542593597 * 1000 = 5.42593597 = 5 If the timer shows, for example, 2m 32s 460ms, you add 5ms to the time, resulting in a final time of 2m 32s 465ms.

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