Reformatting Minimum Captures Leaderboard
3 years ago
Pennsylvania, USA

Before Minimum captures was added back to CE, Grady kept this leaderboard and I think that this format would work well for the new official minimum captures leaderboard. What do you guys think? https://docs.google.com/spreadsheets/d/1cwEBDFlWZFwFDzgc_ECdpBesH3SirWq7kuboDo8J048/edit?usp=sharing

KilleDragon and Mars2030 like this
Texas, USA

I believe that this format has been brought up, but SRC (speedrun.com) does not allow this type of leaderboard to exist. I can talk to Grady and we could update that leaderboard/use it more frequently, but it won't happen on SRC. The format is good because it works well for completion runs, but it also allows for speedruns to fit on the board.

Cursed1701, Zennan and 3 others like this
Germany

This idea has been brought up a few years ago, when iirc people were struggling to do the 14 capture run's Cascade kingdom tricks, and achieving a perfect capture score under any ruleset was difficult. While it would be nice to have a way to grandfather in old 14 capture runs at the bottom of 13 captures, I neither think that the activity of minimum captures is too low to go without this measure, nor that "Minimum captures without patched glitches" and "Minimum captures in 1-player mode without patched glitches" are by default worse than 3 captures.

4 and 13 captures can be seen as categories that exist to enrich and diversify the possibilities for speedruns, similar to how 16 and 70 star in SM64 achieve the same completion under sharper restrictions than 0 star does. Those restrictions naturally result in a weaker score (in that case, time), and that is considered perfectly fine.

The version difference and the 1 player setting are good ways to define restricted speedruns of minimum captures, resulting in standalone 4 and 13 captures runs that imo are not worse than the 3 captures score of the unrestricted minimum captures run, and warrant a leaderboard separate from 3 captures

KilleDragon likes this
California, USA

@04dude3 It doesn't? Then how does the Undertale Category Extensions lb do it? https://www.speedrun.com/undertalecategoryextensions#Softlock

KilleDragon likes this
Pennsylvania, USA

@SuperMarioGuy4 i don't see a difference between that leaderboard and most leaderboards. Can you explain?

KilleDragon likes this
California, USA

The Softlock% Category has two things you can change: The version, and whether you have early punch card or not. Min caps could have something similar, changing the version and whether you have 2P or not.

KilleDragon likes this
Germany

We're talking about a leaderboard that would show e.g. 13 and 14 captures 1p no patched glitches on the same page, with all 14 capture runs being listed lower than all 13 capture runs. That's not what Softlock% achieves

04dude3 and KilleDragon like this
Basque Country

@IwerSonsch completly true in the idea of 14 caps That was the most active one and the one with most run before remove it

Germany

@KilleDragon And the issue is that 14 captures is not a category of its own, as "Minimum captures 1p without patched glitches without Pokio skip" would be arbitrary. So it being removed is just the natural step to take with the discovery of 13 captures. It's nice to have a leaderboard with the runners who have completed 14 but not 13 captures in a sheet, though

KilleDragon likes this
Pennsylvania, USA

In my mind the only things that would change is the version and player count. then the capture count would be placed in line with the player as some sort of argument/input so if someone wanted to do a 16 capture run they could, theyd just be very far down.

Texas, USA

Having a variable like "number of captures" and then ordering the leaderboard based around that and time is currently impossible on SRC. If someone wants to submit a low capture run that isn't the minimum, they could submit it to Grady's leaderboard.

aspyn, IwerSonsch, and KilleDragon like this