src pfp is longcat pixel art I made, other than that my profile pictures are just random stuff I saved
youtube profile picture is an egg discord profile picture is a graph
So I've been playing this game called Garena Free Fire (I also mentioned it in one of my other post) which is a battle royale game that was released in December 2017 which is also one of the most downloaded games ever. I started playing it in April 2018 which is 5 months after it released. Since the game was basically brand new, it didn't have many features in it, a Ranked mode was added only a month before I joined, but in March they added a Battlepass in their game because it was a new trend at the time.
I didn't join when they released the first one, I did catch the second one but I was only able to get halfway in the Free Pass, and then I bought the 3rd battlepass, which had the avatar that you see me use as the pfp. This avatar in game is one of the rarest and most sought after avatars in the game, I've seen collectors paying hundreds of dollars just for this avatar and Elite Pass.
I've been buying every battlepass since that third one to this day.
I started out as a Spider-Man 2000 speedrunner, so I thought making my avatar something related to that was in order.
Thus, I set out to put together a dank Spider-Man avatar using stuff from google. Here's the recipe:
- Take a stock "spodermun"
- Put a fedora on it
- Put some stock air horns around it
- Add part of the Spider-Man 2000 cover art as background for the image
...and voila, you get my avatar. Not exactly the most inspired image ever, but I like it.
The one I use on sr.c was made by @Oreo321 so that I could join the longcats. The toaster in the picture was my previous profile picture (and the one I use on Twitch and Youtube) and I made that in ms paint because I needed a profile picture.
Both of the pfps, (I'm used to calling them avs,) I've used were handmade. The first one is this kinda rough vector art of a character from the game I first ran on the site.
This one I use now was a low poly modeling experiment looking to pastiche the style of Ocarina of Time. I quite liked how it turned out, so I started rolling with this from that point on.
The nose is kinda hard to see just from the low resolution, but it's there. It's a fully modeled character, though it uses gouraud shading for the rest of the stuff you can't see presently.