Questions About 100%
5 years ago
Germany

100% would be incredibly arbitrary due to no % counter in the game. I'll refer to my statements made in the NG+ threads as far as new categories go, especially ones with potentially very arbitrary rule sets.

As for your question. What's the point? There's no trophy for bad ending and you can't fuse Satanael if you didn't achieve true ending. You'd have to start from a fresh file regardless and don't use anything but save files that originated from that playthrough. Easiest way to do that would be a new user on the console as there would be no previous save files.

DezertPenguin8 likes this
Germany

If you take platinum trophy as an example. The run would end whenever you get the last trophy because that's when the objective of the run is completed, no need to finish two entire playthroughs for that.

So in a hypothetical case here. You could finish one playthrough and whatever you're missing you can get in the NG+ part. Then, as soon as platinum pops up, time ends.

DezertPenguin8 likes this
United Kingdom

Everyone's definition of 100% would likely be different. So, if anything it'd probably be better off just being the Platinum trophy from a fresh file / fresh PSN profile. Might as well use definitions that are set in stone, easily observable and the same for everybody.

That said, a run of this nature would be much longer than Hard, True Ending and given that the biggest complaint about this game is its length, it makes sense that very few people (if any) would actually be able to beat this in an RTA setting because it'd take a lot of routing to be efficient.

In my opinion, 100% just doesn't work for games like this. You either set really random requirements, or you're subject to stupid trophies like 'Hear Futaba's navigation line 250 times'.

Edited by the author 5 years ago
DezertPenguin8 likes this
Philippines

My wild guess is a "100% from fresh-install New Game" run will take around 60 hours. You'll probably spend the most time trying to hear most of Futaba's lines. A well-coordinated team of 4 or 5 might be needed for this.

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