Timing/Inputs for Fire Cancelling
6 years ago
Texas, USA

Back when I first learned the run of this game offstream, double fire was the prevailing method of movement. I'm wanting to take this game seriously now, but having trouble getting fire cancelling down.

The guide describes it as pressing A to inhale, then pressing B twice, once to puff, and once to start another fire attack. But I'm not sure what the correct timing is supposed to be for this. Is there anywhere that shows about what the correct timing to execute a fire cancel is, perhaps with input display?

The issue I'm currently having is I can't seem to get an inhale immediately after the fire attack ends, and then pressing the B button to do the puff or next attack doesn't seem to happen as quickly as the videos show. I'm losing a lot of height and I think it's a timing issue.

United States

First off, one thing to note is that the lengths of the fire decrease with repeated use. It's kinda hard to see but if you full-screen that fire cancel clip it shows the length of each fire. When I first started out, I didn't realize this so I was underestimating how long the first and second fires were. Some people even mash A for the float input.

I think the most common mistake is to float for too long before doing the puff. Those two inputs (float and puff) are really close together, though I don't know the exact # of frames. I suppose you could play back one of the TASes with inputs, but I haven't seen anyone use an input display for this game.

Overall, getting a feel for the correct timing takes awhile (for me personally it was maybe 3-4 weeks, but I was doing any% for most of that time), so don't get discouraged if it doesn't seem to be very effective yet.

Edited by the author 6 years ago
ruunix2 likes this
Texas, USA

This helps a lot! Didn't realize it was going to be that tricky but I'll be practicing. Thanks!