Update on Retimed Runs
3 years ago
Ohio, USA

Hey there gamers, so recently I got added as a mod to help out with retiming runs since a lot of the runs weren't retimed correctly which annoyed me a bunch. All the runs that have video I was able to retime, however I wasn't able to retime runs that don't have a video attached to them. With that said, I'd like to clear up how timing works for this game since I feel like it's not specific enough in the rules (I do plan on updating it)

First off, I highly recommend using Slush Puppy's Retime Tool for runs. It's the most accurate one out there and is super simple, I recommend using it more than the YT Frame Timer. Secondly, for any category, the timing always begins on the very first frame "Go!" appears, and ends when "Continue" pops up at the end of the last level, OR alternatively, the "level complete" text disappears, since mashing through the "Continue" text is possible and you might not see it for retiming runs.

Hopefully this clears things up, I'm going to try to work on clearing up the boards for this game so it makes timing way easier for runners and the mods.

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