Amiibo challenges?
8 years ago
Norway

Is it possible to add the Amiibo challenges as a seperate category? Would be cool to run :)

Sasam likes this
Canada
Sasam
She/Her, They/Them
8 years ago

Amiibo challenges could work as like IL's or something. Or all if you just started time from talking to the Amiibo and then doing all the challenges. It would probably have to be under misc categories though since it's really hard for anyone to get their hand on them.

That said each level should probably also be under level leaderboards for story as well. Just start time when you turn into a squid on the kettle or something.

Minnesota, USA

Yeah the IL boards are going to be kind of a mess

There will be the manual timed ones, in both any% and something like 100%

then all 20 of the in game timed ones for the amiibo,

I don't have amiibo myself to add those categories but I'll start plugging away on putting in the standard levels.

I figure timing from pressing ZL into the kettle until collecting the zapfish. That contains a loading screen though so we'll have to take another step of manually removing those so there's no differences between physical and digital.

Canada
Sasam
She/Her, They/Them
8 years ago

Sounds good. About ILs are they default going to be without any upgrades or by default be NG+ with whatever upgrades you have?

Edit: Also I was playing the Amiibo challenges. Only the green amiibo is a time attack. Blue and Orange are challenges to beat the levels using a charge shot weapon or a roller. So those two are RTA as well. You could do ILs for them, or full challenge or both. Starting when you press a on the first line of amiibo dialogue upon selecting or something and playing through every level for all levels. The levels are the same as the main game ones minus a few I think orange and blue are the same but I know green is different.

For Orange It's 1 2 3 First Boss 5 6 7 Second Boss 13 14 15 Third Boss 16 17 20 Fourth Boss 23 25 27 Final Boss

For Blue It's 1 2 3 First Boss 4 8 9 ??? 10 11 12 ??? 18 19 21 ??? 22 24 25 final boss.

For Green It's 1 2 3 First Boss 4 5 7 ??? 11 12 13 ??? 18 19 20 ??? 23 24 25 ???.

Not sure about some levels if they're also bosses or not. Pretty sure they are though. Haven't unlocked those levels yet but I would assume so. But it might be different since Green seems really different from the others. IGT only goes down so have to take whatever your final time is upon ending and subtract that from the start time to get your time. (It's bad and silly how they do it)

You could just go to the IL pages for those specific levels and add the amiibos as misc categories and set the time from selecting "Yeah!" to start out of the amiibo menu. Or something I don't know.

Canada
Sasam
She/Her, They/Them
8 years ago

I have some more information on green. Apparently some are "limited ink" runs and not time attacks. Levels I know for sure aren't Time Attacks are. 4 5 11 and 23. Not sure about some of the bosses. So I don't know if it would be better to just always use RTA? Even on the time attack levels?

Minnesota, USA

I ended up just adding each amiibo as it's own misc. category. No way to set that per level I think so there will just be blank ones where it doesn't apply.

Canada
Sasam
She/Her, They/Them
8 years ago

Aight. Sounds good. I'll probably do some runs of them soon. I just need to finish all my derust for Scrubathon before I can start properly tackling this game.