New mod, & slight changes to timing
3 years ago
United Kingdom

Hi all, I'm Dylan, and I've just been made the new mod for this game. I did some runs of the game about 2 months ago, and after about 2 months of inactivity from the moderators at the time, I requested to be made moderator.

Some people with old runs of the game might notice that their old times have changed by a couple of seconds. This is because I've been through and standardised the end points across all the different runs. While everyone agreed that the start point was when you select the difficulty, it seemed that some people were stopping time at points between dealing the last hit to the final boss & reaching the new game menu after the cutscene. I've now clarified the rules for the any% category, and time ends at the start of the fade-out before the ending cutscene (ie. the moment the descending metal plate reaches the bottom of the screen after defeating the final boss).

If you think your time is wrong based on these criteria, or have any other questions/requests, then please get in touch with me! Thanks! :)

Edited by the author 2 years ago
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