Evil Twin: Cyprien's Chronicles
2 years ago
Ontario, Canada

Started playing this obscure platformer from 2001 on a PS2 emulator and could already tell it was very buggy. I've found some glitches already and I want to share it. I hope to find more glitches the more I play this, but hope other people can look into this not very good game with me. Hopefully making it into a speedgame.

Edited by the author 2 years ago
Ivory and O.D.W. like this
Ontario, Canada

I found a way accidentally when playing the game casually that you can get infinite height from jumping while in a cutscene. It has to be while you are in a "skrrt" state where you either stop moving or turning around, making your character have to steer their legs. If you go into a cutscene like with this video, a button, if you do that and jump at the right time. You can get stuff like this.

Ivory and O.D.W. like this
Ontario, Canada

There's also another way of doing this and it's when you talk to an NPC. This is the only one I've ever gotten it to work on, but using the talk button and slighshot button at the same time will put your character in a way where you can still control them during the cutscene. You can't move your character, but you can only use action buttons like the slingshot and the jump button. It's very easy to do as well.

Ivory and O.D.W. like this
Ontario, Canada

There was also this other time where I got two different infinite jumps. One was when I was working with a way to skip a section of the level (which I do), but I somehow get myself into a situation where I get infinite height? And trust me, it feels impossible to control. This was my first time experiencing the moon jumps.

And then the other one is just like the last one. I don't know how these work, but if figuring out where to do these glitches in particular would be amazing. Just off of a random slope when I was messing around, I found myself able to do more moon jumps.

Ivory and O.D.W. like this
Ontario, Canada

There are quite a few more different ways to do them, like with the air balloons, and other buttons in Flyer City. When doing the moon jumps, Cyprien can go at rapid speeds after only a couple of jumps, making it impossible to go anywhere and not jumping for a second makes you lose all your height so you can't time them either. But once Cyprien starts rising up in the air, there's no going back really. The camera can't even keep up with it (even though the camera for this game is very bad).

Edited by the author 2 years ago
Ivory and O.D.W. like this
Ontario, Canada

Might as well share this too. If you start jumping when you're about to die, you can lose lives everytime you jump. You can also keep the infinite height though.

Ivory and O.D.W. like this
United States

Looks like some neat stuff! I like games that are somewhat jank by nature, and even though platformers aren't my forte, I could get with this. Seems like it was from the days where Ubisoft would publish anything, instead of what they do now.

A search reveals that it was also on PC and Dreamcast as well, so that opens up some options for anyone looking to join in.

Maybe it'd be a good time to start up a Discord server for exploring this game?

Quivico, Brobey and 2 others like this
Morocco

This seems interesting, Mr. Raisin!

Gaming_64 and Brobey like this
Ontario, Canada

I've tried to get the PC version to work, but it doesn't work with my PC unfortunately. I've tried many ways and have also tried the very expensive DC port (which is what I initially started with), but through the emulator there were many bugs with it making it unplayable. Most of the areas went completely transparent and you couldn't traverse at all. If I were to make categories for each version, it'd be PS2 and PC, while making the DC version miscellaneous (since it's just the PC version and that version does have differences from the PS2 version).

Ontario, Canada

I've still been messing around with the game, but it is honestly god awful. There is potential in a lot of places, but I don't think anyone would want to go through the pain I had to deal with in this game. It has it's charm with the characters, designs, atmosphere, and voice acting... but the actual gameplay is so horrible. I would only recommend this game if you were to glitch hunt and not really focus on the actual game. I wouldn't be surprised if any of you drop it since I did at first. The way jumping works in this game is a mess. If you just barely do a coyote jump, you'll get no distance and sometimes going onto a ledge or even trying to grab one, is impossible. Parts where the game has a main focus on tight jumps is super frustrating. Might I mention that the way to save in this game is like Resident Evil. You found camera's as collectables and you need to find Wilbur, an NPC in many areas that will take your camera to save your game. You can also save your game going into new areas of the game where it'll ask you if you'd like to save. The maps are really confusing as well. All of it looks the same with these big areas you can explore, and telling where to go and what to do sometimes can be really confusing. Sorry for the ramble, but It's just an awful game I could go on about lol

Ontario, Canada

Thought I found a way to skip a whole world entirely, Steven's Island, by ringing the school bell earlier than you're supposed to (which is what you need to do to free Steven), but the option for you to free Steven is when after you get him to make a paper airplane for you. (I should mention that I did this on a savestate where Steven was already saved, but I tried it after with one where he is there, and it still didn't work)

Edited by the author 2 years ago
Ontario, Canada

Found out that you can do the infinite jump on mostly every floating/moving platform that has corners that you can grab... Alright.

Edited by the author 2 years ago
United States

Hey the game doesn't have to be good to speedrun it. Sometimes, even speedrunning a bad game can make it somewhat good, in a weird way.

I'm not afraid of the jank I'm hearing about, it interests me more. I'll take a look into getting the PC game running on my side soon- I mess around with a lot of old PC games, so I might have some tricks to get it to work.

MrMonsh, Pear and 3 others like this
Ontario, Canada

If you can get the PC version to work on your computer, would you mind telling how to as well? I've tried many different ways and even had someone tell me what to use and do and those didn't work.

Edited by the author 2 years ago
O.D.W. likes this
United States

I've gotten it to work so far, loaded into the first level and everything seemed to be fine. I had to use WinCDEmu to mount the .ccd instead of Win10's built-in mount, and the Securom needed to be removed with a No CD patch thanks to lack of support for it anymore. With the Securom, it'd just get to the tiny splash screen and then cancel out immediately- I can't provide a link to the patch here on the site, of course.

Aside from those two things, the installation went pretty clean for me.

I don't know the specific issues you're running into on your side, but feel free to add me on Discord if the above doesn't work for you.

Edited by the author 2 years ago
Brobey likes this
Spain

I got a DreamCast rom of the game to run on Redream, and found a weird wrong warp on the first island, it may be some weird emulation error, could someone here check if it's reproducible on the PC or PS2 version? i can't get those to run. I've been able to do this twice now tho. Also, I've found that after you do this glitch, if you don't skip the cutscene that plays after you can't lose health and your character slides, depending on what direction you move and if it's on a slope, but you can't jump, this state can be canceled by clicking the button to skip a cutscene.

Edited by the author 10 months ago
Brobey likes this